FFVII: REBIRTH is a free modification for the PSX classic, that seeks to rebalance the game, improve the difficulty level, add new spells and mechanics, and in essence make the game a more engaging, tactical experience. REBIRTH is unlike other modifications of its kind, insofar as it is for the *PSOne* version of the game, though a PC port will follow.

Disc One beta demo planned

Disc One beta demo planned

Mar 17, 2012 3 comments

Rebirth is very much alive - in fact, I'm planning a late April / early May Disc One beta release for PSX. This demo will include new equipment, materia...

Update: 2011

Update: 2011

Jun 26, 2011 2 comments

Rebirth isn't dead! The comprehensive rebalance for Final Fantasy VII is undergoing some changes, but *all* aim to take the mod back to its original vision...

Upcoming release: Alpha Demo

Upcoming release: Alpha Demo

Dec 18, 2010 3 comments

I intend to release an alpha demo before the new year. This demo will showcase Rebirth up to the Kalm Flashback, before allowing you to play the remainder...

Recent Progress

Recent Progress

May 8, 2010 3 comments

So, what's been going on with REBIRTH? Lots of behind-the-scenes coding, for a start - a new program I've written from scratch for the project, new AI...

Release Deferred

Release Deferred

Feb 27, 2010 5 comments

Unfortunately, REBIRTH will not be making the February 2010 release we hoped for. However, I am confident that a Beta-version demo for the first disc...

Video of new materia

Video of new materia

Dec 10, 2009 1 comment

Here's a video of some new materia. Spell animations and materia-spell assignment is sorted now. Enjoy!

New Logo and Header

New Logo and Header

Dec 4, 2009 3 comments

Rebirth has a new logo and header, courtesy of Wiweeyum!

Playing around with a few spells...

Playing around with a few spells...

Nov 16, 2009 1 comment

Here's a few of the spells I've been modding and playing around with recently. Finding animations that are both suitable *and* work is tricky. Most spell...

Moving to Playstation

Moving to Playstation

Oct 26, 2009 5 comments

The Final Fantasy 7: Rebirth project is now going to move to the PSOne (PAL) release of the game, though the PC version will still be supported. The reasons...

Monster Classes

Monster Classes

Aug 2, 2009 4 comments

Potential monster classes for the FF7 rebalance, their elemental and status vulnerabilities, and an outline of the broad plan for what the rebalance will...

Icon
Final Fantasy VII Icon
Platform
PS1
Developed By
Yojimbo_Beta
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Release Date
TBD
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