FFVII: REBIRTH is a free modification for the PSX classic, that seeks to rebalance the game, improve the difficulty level, add new spells and mechanics, and in essence make the game a more engaging, tactical experience.
REBIRTH is unlike other modifications of its kind, insofar as it is for the *PSOne* version of the game, though a PC port will follow.
Rebirth is very much alive - in fact, I'm planning a late April / early May Disc One beta release for PSX. This demo will include new equipment, materia, items, spells, modified shops and limit breaks, and more powerful enemies with intuitive element and status vulnerabilities.
Contrary to popular opinion, Rebirth didn't die, it just got put on the back burner for a while. Since Christmas 2011, I've been working on a PSX Disc One beta to be released as a demo / early version sometime around the end of next month / May 2012.
As proof, here's a video of me fighting the Materia Keeper, here called a Hexadragon to hint at his ice-weak, fire-absorbing elemental affinities. Rebirth's enemies are divided up into a small number of memorable classes with particular weaknesses and resistances, and often renamed to hint at those classes. It's just one of the things that (I hope) will make Rebirth a fun mod to play.
The disc one demo will include
New materia and magic, including the much-desired water, wind and holy spells
Rebalanced limit breaks
Completely new equipment, with an emphasis on double-edged 'sidegrades' rather than 'upgrades'
Enemies with more intuitive status and elemental vulnerabilities
Stronger creatures and a noticeably increased difficulty
More steals and higher steal-rates, finally making steal useful.
The new 'disease' status, where Poison stops creatures from healing
For the 3rd year running the time has come to kick off Mod Appreciation Week 2017 and talk about our favorite mods. To thank those from our community who participate in spreading the love and awareness, we have partnered up with some friends of Mod DB and have a bunch of Steam keys to giveaway:
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2017
After you have linked to a mod in a tweet, blog, forum or facebook post, let us know by leaving a comment with a link to your post. At the end of the week we shall be picking a few members at random who followed these rules, and will send them a key from one of the above games.
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