FFVII: REBIRTH is a free modification for the PSX classic, that seeks to rebalance the game, improve the difficulty level, add new spells and mechanics, and in essence make the game a more engaging, tactical experience. REBIRTH is unlike other modifications of its kind, insofar as it is for the *PSOne* version of the game, though a PC port will follow.

Add download Report content Rebirth v1 - Disc One
Filename
Rebirth_v1_Disc_one.zip
Category
Demo
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Yojimbo_Beta
Date
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801.88kb (821,120 bytes)
Downloads
3,233 (1 today)
MD5 Hash
b2f96aac15ab2cac1af606216fd1dc65
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At last! Rebirth v1 / Disc One has been released! This download includes a PPF patch for the NTSC PSX release.

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Rebirth v1 - Disc One
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EtDiesIrae
EtDiesIrae

Wonderful news!

I give you a feedback, but this time I take it easy. Also, I have a friend that wants to play the rebirth version but he don't play the original game (yeah, is a big freak,xD). I expect add his comments to the feedback.
Thanks for your effort.

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sloshedtrain
sloshedtrain

Looks like something I might try out, once I blow the dust of my Emulator
Edit: Nice you even made it easy to install, I'll check in later with a review!

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khajitu
khajitu

i downloaded this and it freezes when the atb bar gets max? :( i wana play da game

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ramza007
ramza007

Just started playing the mod, it works fine for me, and im having fun playing it so far. Some key differences from all the other ones iv seen. Actually was playing another mod of the same game and was at the end of the first cd when i found this one, and im hoping its a little harder and decided to give it a shot, I hope it continues to get more and more interesting.

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Pack88
Pack88

The download isnt working for me,(;_;), can some1 help me?

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petrosofsparta
petrosofsparta

I'm very excited to see a PC port of this. With a graphical mod or two and this re-balancing, new spells, weapons, enemies, it could almost be like playing the game for first time in a remake.

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meijiro
meijiro

Hey, love it so far but a couple bugs:

Stealing early on randomly gave me the item:

~44MKcj(8.x&t-------- it continues, anyway I stole it from 2 different units during the first mission to blow the first reactor.

2nd issue I found while invading the headquarters the unit that is the robot thing with the hammer seems a little buggy. He would sometimes randomly disapear like the ghosts in the train graveyard, and one time I killed it and it just sat there in the battle. Instead of restarting I went on here to post and after about 4 minutes of web surfing leaving the game running in the background the battle starting going again. I think the unit name was Hammer Blaster.

Overall loving the mod though

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SargeTiTan
SargeTiTan

THIS IS GREAT///I LOVE TO SEE ONE DAY IN THIS ONE & THE OTHERS FF GAMES LIKE FF8-FF9 A SOLUTION WITH FULLY PLAYABLE CHARACTERS FOR THE ENTIRE GAME FOR THE EXCLUDED OR ONLY CONTROLLED FOR A SHORT TIME LIKE Sephiroth-Seifer-Laguna & HIS TEAM-Beatrix-ETC.

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twitchoneill
twitchoneill

I strongly disagree with this mod Final Fantasy VII is perfect the way it is and the game should not be tampered with. If it was a thing that the game was not perfect im sure that the creators would of at least consider remaking the game them self's just like the way they are remaking Final Fantasy X.

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