This is a small mod that focuses mainly on adding new Units to all 3 factions, as well as adding new planets, GC's, and possibly a new campaign. It aims to make the game more challenging, as it adds slightly new playstyles to each side; the empire gets bigger and more powerful ships to destroy capital ships. The Rebellion gets faster and more powerful frigate and fighter class ships to outflank slower craft and attack them from behind. The Zann Consortium gets more of well... everything.
UPDATE: This mod has taken a major turn after the crash, but one for the better. It now replaces several factions with all new ones and existing ones have gotten complete revamps. Sorry Tyber, you're out.

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For those of you worried about scale. Singularity and Octouple barbette cannons Cityscape at night

New Republic
K-Wing Squadron,
E-Wing Squadron,
X-Wing Squadron,
Y-Wing Squadron,
A-Wing Squadron,
B-Wing Squadron,
Corellian Gunboat,
Corellian Corvette,
Quasar Fire,
Nebulon B Frigate,
Nebulon B2 Frigate,
Nebulon C Frigate,
Alliance Assault Frigate MkI,
Alliance Assault Frigate MkII,
Bothan Cruiser,
MC30c Frigate,
Liberty Cruiser,
Home One,

Imperial Remnant,
I7 Howlrunner Squadron,
TIE Scout Squadron,
TIE Defender,
TIE Interceptor,
TIE Fighter,
TIE Bomber,
Imperial CR90,
Carrack Cruiser(soon to be replaced by the lancer),
TIE Phantom Squadron,
VictoryII Gunship,
Nebulon B Frigate Empire,
Strike Cruiser,
Interdictor Cruiser,
Victory Star Destroyer,
Gladiator Star Destroyer,
Modular Task Cruiser,
Vindicator Cruiser,
Allegiance Star Destroyer,
Admonitor Star Destroyer,
Accuser Star Destroyer,
Venator Star Destroyer,
Executor Super Star Destroyer,

CIS holdouts,
Vulture Droid Squadron,
Scarab Droid Squadron,
Hyena DroidBomber Squadron,
Droid Trifighter Squadron,
CIS Picket,
Munificent frigate,
Recusant Patrol ship,
Geonosian Destroyer,
Recusant Destroyer,
C9969 Carrier,
Providence Cruiser,
Wavecrest Frigate,
Lucrehulk Battleship,
Lucrehulk Carrier,

Mandalorian Republic,
Kyr'Galaar Squadron,
StarViper Squadron,
Dunelizard starfighter Squadron,
Gladiator Squadron,
Crusader Gunship,
Marauder Missile_Cruiser,
Harrier Frigate,
Mandaven Cruiser,
Vengeance Sniper Frigate,
Lictor Assault_Carrier,
Paladin Cruiser,
Phalanx Frigate,
Kedalbe Battleship MK II,
Krayt Class Destroyer,

Sith Empire,
Sith Bomber Squadron,
Sith Interceptor Squadron,
Sith Fighter Squadron,
Sith Scout Squadron,
Sith Heavy Fighter Squadron,
Nssis Fighter Squadron,
Longhorn Cruiser,
Assassin Corvette,
Raider Corvette,
Harbinger HSD,
Dashade Frigate,
Derriphan Frigate,
Sith Interdictor,
Inquisitor Destroyer,
Centurion Destroyer,
Harrower mkI,

Harrower mkII,

The Harbinger

Enjoy this ship list and have fun speculating on what some of the odd names might be. :D


News so old.....

News so old.....

4 months ago News 0 comments Report

Mod not dead, GrandAdmiralLeLach returning to active development



1 year ago News 0 comments Report

Hardware malfunction causes unexpected and detrimental delay.

Bugs And exciting news!

Bugs And exciting news!

1 year ago News 1 comment Report

A current list of major and minor bugs, new units being added, and a small announcement.

The Galaxy has seen a time of peace during the Pellaeon–Gavrisom Treaty, however something long forgotten stirs in the underworld; and threatens the peace everyone has worked so hard to achieve. Will you fight with the New Republic who has been betrayed...
Fear The Dark Side Space Skirmish Alpha

Fear The Dark Side Space Skirmish Alpha

1 year ago Demo 14 comments

Alpha build of the new space skirmish game, still experimental, but functions quite well. We will update occasionally to respond to bug reports, so keep...

Post comment Comments  (0 - 10 of 43)
Wasser_in_HD Oct 4 2015 says:

Is the mod Dead?

+1 vote     reply to comment
Darth_Raius Creator
Darth_Raius Oct 4 2015 replied:

No, It's just under a forced hiatus and undergoing extensive play testing. We actually just posted a video where you can watch some gameplay.

+1 vote   reply to comment
Guest Aug 25 2015 says:

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Guest Jun 28 2015 says:

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Darth_Raius Creator
Darth_Raius Jun 29 2015 replied:

The timelines is not quite that far back yet, and vitiate will remain dead for our purposes. But rest assured, a new sith lord will command the empire. And he will bring the jedi to their knees.

+1 vote   reply to comment
Guest Jun 24 2015 says:

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Darth_Raius Creator
Darth_Raius Jun 28 2015 replied:

We do plan on adding several new GC's as well as modifying the existing ones to match the new content. The only real trouble with it is AI and tech leveling.

+1 vote   reply to comment
sandtrooper956 Jun 23 2015 says:

How are things going, anything new?

+2 votes     reply to comment
Darth_Raius Creator
Darth_Raius Jun 28 2015 replied:

Things are actually going pretty well; i was going to post some gameplay earlier but my OBS didn't record properly so i took down the video. But i have been working on scaling everything as well as tweaking some mechanics for it as well. Have to say some ship sizes are surprisingly small.

+1 vote   reply to comment
rogue309 Mar 30 2015 says:

If you want to actually "play" against the ai, Just delete the ai folder in the mod and the stock ai will work just fine. Altho some rather glaring issues will become apparent really really. quick. When a frigate can take fire from 6 ships for 5+ minutes, The Victory 2 to be exact lol. Just know that if you do delete the mods ai folder their is NO balance. The Empire will spam the the Victory 2 like there is no tomorrow!!!! they are very in effect as a single ship, except at absorbing damage... But 20 of them now... well.. and as they are tough to kill they become an issue lol

+1 vote     reply to comment
Darth_Raius Creator
Darth_Raius Mar 31 2015 replied:

Do you mean the Victory II frigate at tech 1? or the victory II at tech 3? we have 2 ship with the same name unfortunately... gonna fix it soon. and we also fixed that issue, now our only problem is getting an AI for the Sith and CIS to work in GC and skirmish. anyway, we're glad you're having fun!

+2 votes   reply to comment
rogue309 Apr 2 2015 replied:

I think its the tech level 1 ship? its the non star destroyer ship. The Victory 2 sd goes down without much of a fight lol. I might muck around with the xmls to fix the issue. You should try the corporate addon.. They left SOOOO many bugs in that... like Unkillable battleships...

+1 vote     reply to comment
Darth_Raius Creator
Darth_Raius Apr 2 2015 replied:

i try my best not to interfere with other mods unless its to get an idea for balancing or new unit types. also we've balanced it quite a bit. should be in the next release. just fixing the AI and getting the game to recognize the .dat and commandbar. works fine on my laptop but on my other test comps it refuse to acknowledge that the files exist... anyway i ramble again. the VicII frig (now known as the Victoria {for clarity}) is much more fragile, and now replaces the Acclamator. slow gunboat designed for fighter/bomber support. And for you imperial hopefuls, the Victory I star destroyer is much more durable but is slower.

+1 vote   reply to comment
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Real Time Strategy
Single & Multiplayer
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"Fear The Dark Side" Mod
"Fear The Dark Side" Mod
Last Update
2 days ago
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