Vault-Tec's most notable product was the vault. Officially, the vaults were part of “Project Safehouse”, designed to protect the American population from nuclear holocaust. In actuality, they had a more sinister purpose, a project known as the "Societal Preservation Program"

The vaults could not possibly have saved the citizens of the United States from the ravages of a nuclear war or a viral pandemic. With a population of almost 400 million by 2077, the U.S. would have needed over 400,000 Vaults to protect every man, woman and child. Vault-Tec was commissioned by the American government to build only 122 such vaults.

The true reason for the construction of the vaults was to allow the government to secretly study pre-selected segments of the American population, observe how they would react to the stresses of isolation, and how successfully they would re-colonize the devastated Earth and stars after the vault opened.

In addition, most vaults were designed to conduct often immoral experiments on live human test subjects. The purposes and experiments carried out in each vault varied. They included: the use of the FEV on an unwitting test population (Vault 87), the development of super soldiers (Vault 92), the creation of an entire population of human clones (Vault 108), Vault 101 was subject to a "Never to be opened" policy: the inhabitants were never going to be allowed to leave, the frequent use of psychoactive drugs (Vault 106), the extended use of a virtual reality simulator on a population (Vault 112), and so on.

This project was the work of the Enclave, a secret shadow organization of federal officials and corporate executives that used the Vault-Tec company to set up this sinister experiment. The Enclave considered themselves prime candidates for recolonizing the world after a nuclear holocaust and to this end commissioned the construction of their own shelters, isolated from the vault network. The results of the vault experiments were intended to help prepare the Enclave for either re-colonizing Earth or colonizing another planet if Earth turned out to be uninhabitable.

The experiments were monitored by Vault-Tec researchers in separate facilities. Sometimes select vault inhabitants (frequently the overseer) were aware of the nature of the experiment and also gathered data.

The experiment may be considered a success in terms of the data collected: data that was much more important to the Vault-Tec and Enclave scientists than a few hundred thousand lives. Perhaps they felt that the trade-off was mutual, as most of the vault dwellers would have died anyway if not for the vaults.

Although the vaults were supposedly designed with longevity in mind, many vaults had insufficient resources and are in dire need of repair. It is uncertain whether or not the Vault-Tec vaults were actually supposed to malfunction as many did, or whether they were deliberately ill-constructed. It seems that the company may have focused its resources primarily on the experimental vaults, leaving the control vaults with inferior materials and little chance of survival. This may be why there were recurring problems with water chips. Or it may be that over time, certain pieces of technology simply wore out and broke. In many cases, such as Vault 3, the community's fate is decided by a single malfunction.

The only known vaults to continuously function successfully are Vault 101 and Vault 112. Their vault experiments were intended to continue indefinitely.

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FT Booster

News 0 comments

Hay guys/girls I found a Tool that helps with lag, encounter rate, even crashing! And many other performance issues that make this old game a pain.

It's called "Fallout Tactics Booster" It's been around for some time now but i never got around to downloading it, i recently did and it worked wonders on Project Safehouse so i tested it with Enclave and there was a noticeable performance increase that i think you all will find pleasing compared to the Vanilla performance.

All you need to do is download it from here, extract it and run it as "Administrator", select your Fallout Tactics directory, select "Full - 250MB" and click "Optimize!"... And your done!! Fallout Tactics and any mods you may have installed will be improved. :D

Also FT Booster will be added to the Mod Launchers list of tools in the next release. (coming next Friday!)

Original description:

While playing (or trying to play) Fallout Tactics you've probably noticed that the program isn't coded well. Even the most powerful hardware configurations may have problems with its poor swap-file system.

That's where the need for this program came from. Even the minimal variant of optimization brings noticable speed boost during screen scrolling. Other variants allow (among other things) faster game initializing.

You can also choose to delete redundant files after optimization, so the game after optimization won't use much more space than it had used before.


Recommended setup^

If anyone needs help or has a problem contact me via Email if you don't have a ModDB account to PM me.

My email: robco.db@gmail.com

Also the creators emails:
Marek Luch: loafer@vc.pl
Maxoff: maxoff@go2.pl

RobCo, mods and projects

RobCo, mods and projects

News 2 comments

Hello everyone. As you may or may not know "Fallout: Last Vegas" is now obsolete, "Project Safehouse" is the successor to this canceled project. Project...

Stand aim feature

Stand aim feature

News 3 comments

I just thought I'd update this post with new information about this Aim feature...

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Fixed "BOS.exe"

Fixed "BOS.exe"

Patch 2 comments

To install (Make a backup of your BOS.exe) then simply replace your "BOS.exe" in your "Fallout Tactics" folder. Fixes the "Sniper" perk and "TagName...

Comments  (0 - 10 of 55)
ShinoriCZ
ShinoriCZ

Is the mod dead? =/

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RobertHouse Creator
RobertHouse

No but the mod isn't being worked on at the moment, I've only got time for one project and I'm currently working on the Mod Manager, I will return to Project Safehouse once Enclave v3.4 is uploaded for the Mod Manager, I was going to upload it on release day of the Mod Launcher V2.0 but it will have to wait till I get back from my trip to Florida.

Reply Good karma+2 votes
RobertHouse Creator
RobertHouse

Hay guys! We are currently undergoing some story development and we would love to hear some of your ideas! If you have a Mod DB account post them here or Email me them: robco.db@gmail.com

Reply Good karma+2 votes
Humungus
Humungus

hello Robert
by story do you mean quest scenario or the game scenario in general ?

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RobertHouse Creator
RobertHouse

The quest scenario but we will except any ideas.

Reply Good karma+1 vote
Humungus
Humungus

Ok why not a story based on movie THX 1138 (at the beginning)

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RobertHouse Creator
RobertHouse

Never seen that movie, will take a look at it some time.

Reply Good karma+1 vote
Humungus
Humungus

I dont know if you remember but in fallout 2 you resurrected a soldier in a military–industrial complex, i like the idea a better ending for him lol and a story before his cryonics and after.

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RobertHouse Creator
RobertHouse

Look up top by the name. :)

Reply Good karma+2 votes
RobertHouse Creator
RobertHouse

Or here: Coming 2016

Reply Good karma+2 votes
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