Enclave II

proudly presents Enclave II, This is a total conversion mod that will incorporate real time strategy AND turn based to fit all of the gamers needs, RobCo has put in a lot of thought in the story line of Enclave II the campaign will have a whopping 25+ campaign maps, We are also focusing a lot on sprites and tiles, there are at least 50+ weapons that are planned to be added to give the player more of a choice same with armor and items.

This mod will only use high quality sprites nothing less is tolerated!




A special thanks to:

Der Fluger

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2 comments by RobertHouse on Sep 6th, 2014

Hello everyone.

As you may or may not know "Fallout: Last Vegas" is now obsolete, "Project Safehouse" is the successor to this canceled project.

Project Safehouse will take a completely new direction than Last Vegas, we are currently slowly yet very carefully developing a new story with plots to go with it completely unique from the other Fallouts, like Last Vegas the game is to have multiple endings so the player gets the freedom of choice, we are working on sort of a "bubble effect" in the story line, for example: If the player where to start and immediately kill a important Legion NPC that is the commander of a camp, the camp may get removed or reoccupied by the same or different faction over time and will effect the strength of that faction and supplies they have thus changing the story, each faction will move and take land depending on different paths the player will take.

Even though Project Safehouse is taking a new direction there is a lot of ideas and resources that will be passed down from Last Vegas such as the Stand Aim feature, maps, sprites and other resources.

We have definitely been working hard on this project, i myself have been working on it most of the day everyday since i first changed the name, it has become something i look forward to whenever i have the time.

Enclave v3.3 is going a little slower than expected do to problems with missing tiles but once that issue has been resolved we will send it to our testers for a further analyses to make sure there are no remaining problems, then a release.

If you own Fallout Tactics and have a sharp eye for bugs you qualify for Enclave v3.3 testing, if your interested PM here on Mod DB or shoot me a Email robco.db@gmail.com

You will be sent a link to Enclave v3.3 BETA after i have decided it is ready, details on how to test is very simple: you must send screenshot(s), save(s) and or if necessary detailed information on any and every bug you may find.

"Enclave 2" is at the moment not in any real development, we plan to start development shortly after Project Safehouse is released, though not in full development we are still working on the story and plots that go with it, maybe a few sprites here and there.

The Mod Launcher v2.1 will be better than ever! It will make installing any mod safe and easy as 1 step! Plus it comes with a new skin that will make the Mod Launcher much easier to use and more user friendly.

We have been working on this project for some time but our programer has very little time to spare at the moment so the project is on pause till he returns.

Like i said above "It will make installing any mod safe and easy as 1 step!" We really mean 1 step!! Just download the mod folder and install with it's automated installer, can't get any easier than that ;)

We will handle any technical problems that a mod may have with the Mod Launcher such as conflicts with Improver data and compatibility with special mod requirements, any bugs or problems with the mod is not my responsibility unless the mod is published by RobCo or if the problem is because of alterations by me or by other members of RobCo.

If any of you are interested in helping develop Project Safehouse, Enclave II or helping test Enclave v3.3 let me know via PM here or via Email robco.db@gmail.com

We are looking for mappers, sprite creators, tile creators, trigger creators, Photoshop artists, 3D artists, programers, sound artists, voice actors and any other skills you might have.

NOTE: We may not need your particular skill or skills at the moment, we will keep you in the contact list until otherwise ;) If you are in need of Fallout Tactics a copy will be supplied same with other various programs and tools needed to get the job done.

Also i hope all of you reading this have a pleasant day! :)

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Fixed "BOS.exe"

Fixed "BOS.exe"

Dec 25, 2014 Patch 1 comment

To install (Make a backup of your BOS.exe) then simply replace your "BOS.exe" in your "Fallout Tactics" folder. Fixes the "Sniper" perk and "TagName...

Post comment Comments  (0 - 10 of 38)
CebulaPoland Oct 30 2014, 10:01am says:

hello Robert i have problem with mod enclave my version game is 1.27 pl
when i start game from mod louncher and i have load plugins enclave push start,game ask me too insert cd.
I knowe have something wrong can you help me??

+1 vote     reply to comment
Guest Sep 18 2014, 2:16am says:

This comment is currently awaiting admin approval, join now to view.

RobertHouse Creator
RobertHouse Sep 18 2014, 10:11am replied:

Up at the top under the name it says "TBD" it means "To be decided" we haven't issued any release date yet, some time after we release Project Safehouse we'll focus all development on this mod and then I'll have a accurate release date.

+1 vote   reply to comment
Dosenmais Aug 22 2014, 7:45am says:

All this overkill stuff of Tanks and SAMs and Jeeps makes it total unattractiv for me as fallout fan. This is overkill and doesn't feel a bit like fallout.

0 votes     reply to comment
RobertHouse Creator
RobertHouse Sep 2 2014, 4:34pm replied:

These are things the player is reworded throughout the campaign or otherwise will be destroying, you have to remember your playing as the Enclave here.

I just set up props to take screenshots of the new stuff, no mission or battle will ever look like this.

I'll give you a little information on what Enclave 2 is about since i haven't updated the mod with any real plots or story.

Short and sweat, you're part of a Enclave ops team and you assault designated targets for the Enclave military like strongholds, forts, bunkers and any special targets like destroying a long rang SAM that the Brotherhood or others acquired, once you have the amount of credits needed you may perches a vehicle such as a APC, Tank, Car, etc... anything that might come in handy.

Not going to tell you much because it is hardly past plot stage.

+1 vote   reply to comment
RobertHouse Creator
RobertHouse Sep 2 2014, 4:37pm replied:

Note: some vehicles and sprites will not be added.

+1 vote   reply to comment
RobertHouse Creator
RobertHouse Aug 11 2014, 9:12pm says:

Updates will be here shortly.

+1 vote   reply to comment
Frank_Horrigan Creator
Frank_Horrigan Jul 8 2014, 4:30am says:

Long live Enclave!

+3 votes   reply to comment
RobertHouse Creator
RobertHouse Jul 8 2014, 1:25pm replied:

Oops didn't mean to down rate your comment man.

0 votes   reply to comment
Sebestyen Jun 28 2014, 1:19pm says:

This mod is not awsome it is not fantastic IT IS ULTRA SUPER HIPER FANTASTICK AND AWSOME!

+1 vote     reply to comment
RobertHouse Creator
RobertHouse Jun 28 2014, 6:39pm replied:


+2 votes   reply to comment
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Fallout: Enclave II
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