I like to announce EVE: RTS (work name) It's a mod about EVE Online developed by myself, featuring ships and other objects directly from the original Game. Models and Textures were extracted using TriExporter. CCP confirmed that I can use their Artwork. (see end of summary)
... This was pretty much hell.
I activated every information HW2 could give me to hunt down some nasty AI bugs.
At the end of the day, I found it was a chain of index bugs and a Sobgroup containing a few more ships then intended.
... All in all looking through about 500 lines of code is pain on it's own, ... but if it's a logical error and not a worng symbol ... You are totally screwed XD.
I may have to observe a few more battles and other maps too, to be sure but I think AI pathfinding works now.