Europe 1200 gets ported to Warband. With a bigger map, more factions, and loads of new content. A reallistic mod that takes the player to the Middle Ages, when more than 20 different factions fight for their own expansion and glory.
This release of Europe 1200 includes Western and Central Europe with a total of 31 factions and 4 military orders, including 10 more than in the last beta like the Kingdom of Sicily, the Republic of Venice or the County of Holland. Live the Middle Ages and find your way to glory...
FACTIONS: Castille, Leon, Navarre, Aragon, the Banu Gaya (Mallorca), Almohad Caliphate, France, Toulouse, England, Denmark, Norway, Kingdom of Connacht, Irish Kingdoms, Welsh Principalities, K of Mann, K of the Isles, Scotland, Sweden, Genoa, Pisa, Holy Roman Empire, Holland, Frisia, Flanders, Brabant, Venice, Sicily, Bohemia, the Papal States, the Tuscan League,Lombard League. ORDERS: Aviz, Santiago, Calatrava, Saint George. MAP AREAS: North-West Africa, Iberia, France, Holland, British Isles, Germany, Italy, Norway, Denmark and Sweden. INCLUDING: Sea travel, naval warfare and a complete enhancement of the war system, among many other minor features.
NEW FEATURES AND CHANGES:
-Added the County of Holland.
-Added the Sealands of Frisia.
-Added the County of Flanders.
-Added the Duchy of Brabant.
-Added the Republic of Venice.
-Added the Kingdom of Sicily.
-Added the Kingdom of Bohemia.
-Added the Papal States.
-Added the Tuscan League.
-Added the Lombard League.
-Greatly expanded the Almohads and Banu Ghaniya in Africa.
-Added two new quests (Reveal Assassination Plot, Expel Culture).
-Added the German tournament circuit.
-Added the Italian tournament circuit.
-New sceneprops by Al Mansur.
-Banners for the England.
-Improved the heraldic lance.
-Added many more ransom brookers.
-More ladies should now show up in feasts etc.
-Added some new helmets (some of which are heraldic).
-Minor changes/adjustments to most western troop trees.
-Added a new picture for naval battles by Mykami.
-Improved naval battles.
-Heavy optimizing on the war/peace script.
-Rework of companion stats (all credit goes to Korinov).
-Fixed the problems with the German city of Ulm.
-Rhenish riders could be aquired from the Swabian troop tree.
-Some troops that were supposed to be guaranteed wearing helmets didn't always do it.
-Fixed that caravans would be stuck in the North Sea.
-Fixed the Scandinavian circuit.