Europe 1200 gets ported to Warband. With a bigger map, more factions, and loads of new content. A reallistic mod that takes the player to the Middle Ages, when more than 20 different factions fight for their own expansion and glory.
This release of Europe 1200 includes Western and part of Central Europe with a total of 21 factions and 4 military orders, including 4 more than in the last beta: Sweden, Genoa, Pisa and the Holy Roman Empire. Live the Middle Ages and find your way to glory...
FACTIONS: Castille, Leon, Navarre, Aragon, the Banu Gaya (Mallorca), Almohad Caliphate, France, Toulouse, England, Denmark, Norway, Kingdom of Connacht, Irish Kingdoms, Welsh Principalities, K of Mann, K of the Isles, Scotland, Sweden, Genoa, Pisa, Holy Roman Empire.ORDERS: Aviz, Santiago, Calatrava, Saint George. MAP AREAS: North-West Africa, Iberia, France, British Isles, Germany, western Italy, Norway, Denmark and Sweden. INCLUDING: Sea travel, naval warfare and a complete enhancement of the war system, among many other minor features.
NEW FEATURES AND CHANGES:
-Added Republic of Genoa.
-Added Republic of Pisa.
-Added Kingdom of Sweden.
-Added Holy Roman Empire.
-Added MadVaders deathcam.
-Added 5 new quest (The Throne of Connacht, Absalons Tax, Peasant Rebel, Recruitment, Village Exile, check the quest suggestion thread for more).
-Improved the big quest Aragon's Saint (can be taken by King Pere of Aragon).
-Picture for army encounters were the army is Gaelic (Thansk for Mykami).
-New unique armors for Iberian nobles/sergeants.
-Increased density of bandits.
-Historical accurate banners for Leonese, French, Portuguese, Scottish and Welsh lords.
-Total rework of all banners for Denmark and the Orders.
-New armors for the sergeant troop trees (if the faction is feudal).
-Family relations for Portugal, Wales and Scotland.
-You can now see what your relationship is with a certian lord when joining a battle (enemy, neutral or ally). This is so you don't accidently join the wrong side.
-Lords without an unique banner, now change banner when joining a new faction due to manpower.
-Added some minor features from Diplomacy.
-Added some new settlements in Denmark.
-Added new mercenaries.
-You can now change the player factions color by talking to your minister.
-Sergeant and Noble troop trees wouldn't adjust to the faction owning the settlement.
-Scottish towns had no merchants, tavernkeepers whatsoever.
-Many armors had a wrong shader.
-Mounted Crossbowmen weren't mounted.
-AI would never assign newly conquered settlements to a new lord.
-Some lords could be prisoners of their own faction.
-Several other bugfixes.
NORMAL INSTALLATION INSTRUCTIONS
STEAM INSTALLATION INSTRUCTIONS