Last version with upgraded Glyph, final gameplay tweaks for maximum gameplay balance, and tons of fun!
New GUI installation interface with options for backup and restoration introduced!
Also, shotguns now have fixed clip capacities so they're no longer infinite, Revenant correctly has 1 spare clip, and various other tweaks introduced!
Just download the latest version, one with yellow icon.
From Readme file (not complete)
Before we get to technical stuff,
Ever since I started playing, I wanted to do something like this, but never quite found the time
or knowledge how. Now, one of my Life's side-quests (petty dreams) are made true and
I hope you have as much fun kicking Reaper ass, as I did creating this modification.
Installation instructions are below the changelog.
-- Enabled the code for ammo regeneration, simulating the weapons cooling down.
-- Player classes weapon loadouts changed greatly.
Infiltrators, Soldiers and Engineers carry everything, since these classes appear to be very skilled in firearms usage.
Vanguards and adepts do not carry sniper rifles, since one would assume that all the biotic training doesn't leave
hundreds of hours of free time to practice with sniper rifles
Sentinels do not carry shotguns, since they're more range and support/defense oriented rather than CQB.
You can also select "none" under weapon category, if you don't wish to carry a particular weapon with you.
-- Armor, shields and barriers no longer protect against effects of powers.
Powers will not do any damage they weren't doing before, simply the physics effects will be present
-- 1.4 Squadmates all do exact same damage with same weapons as player.
The full change log is in the Readme file.
Higher quality video over at: