Originally a project to improve the base game, the Eranthis Project now hosts the Redux Mod, a recreated version of Dawn of War Soulstorm to include improved textures, models, maps, skyboxes, icons, ui, sounds and more! For the gameplay, Redux also provides a new armour system with larger armies, bigger maps and eventually some newer units. Be on the look out for any patches or updates.
Publicly announcing a Discord Server for the Redux Mod!
I will be announcing updates and changes to the mod more frequently here so you can be informed in real-time. Discussion is also available and I will try to be on as much as I can to help answer question and discuss what will be included in future patches. If this interests you, feel free to join.
The mod officially has a Patreon page which will be hosting early releases of developing builds.
Version 1.22 has had a lot of development and is proving to be bigger than expected. Here's what's in store:
1.2 Is taking longer than excepted and instead will be released as 1.17 with many features still being developed.
With 1.0 being dropped, version 1.2 will be bringing a lot more content to the mod.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
Not to sound ungrateful, but my friends and I REALLY love the base Soulstorm gameplay. Is it possible to have a version of this mod that only includes the visual and audio enhancements?
People can and will disagree on a dev's idea of balance, but everyone loves the artistic quality put into this mod.
That won’t happen.
biggest L for AI upscaling portraits,worse then before. But mod is great,love AI and new mechanics
It's a temporary placeholder until new portraits are added in.
also thank u,only mod thats playable right now,unification and UA non stop crashing+ ****-units in unification is killing a warhammer itself.
dunno its bug or not, but sometimes UI bugging and cursor of jump action staying, fixed by ESC button. And please add in ui button
in buildings to select combat stance to units,like in original
having devastators spawn with only bolters feels kinda wrong
Hi, Erantis, first of all I would like to thank you for your mod Redux, it is very cool! In addition, I decided to add new units for myself and ran into a problem when I added a new unit (Commander) it did not have an icon on top, I checked many times, but I did not understand for what reason the icon that was prescribed to the unit and lay in the files was not visible to the game, while with the usual new ones units are fine. (I'm sorry if I made a mistake somewhere in the words, I use a translator)
In the unit ebps file, go to the ui_ext and find an option that says "use_hero_ui" and set that to true.
I did so, but the unit (Commander) icon at the top remained pink, but it is at the bottom of the panel. (I would show you a screenshot, but you can't attach it here)
Then make sure both the ebps and sbps has an icon assigned. The hero icon uses the ebps but the actual squad you select uses the sbps.
Thank you very much! Indeed, I missed one line and successfully corrected it and now everything works divinely! You are a cool dude. :)