Mainly minor fixes regarding Imperial Guard Guardsmen squad sizes multiple HQ addons and some AI tweaks.
Original description by Maktaka:
Soulstorm may be a wonderfully balanced game compared to its predecessor, but it is sadly a buggy game as well. As we wait for an official patch from Relic to address the bugs, a large list of fixable (and some unfixable) bugs have been compiled at Forums.relicnews.com. I've fixed every bug on the list that I could and compiled them into this mod so people who aren't dependent on competitive online play can at least get closer to the game Iron Lore and Relic designed. I'm not including any balance changes in this mod, it's exclusively for bug fixes.
Obviously, since people using this mod won't be able to play against most other players online, they'll be reliant on AI opponents for more of the game. Towards that end, I got in touch with Thudmeizer and got permission to bundle in the Dawn of Skirmish team's excellent AI mod. If you've never used it before, don't feel bad when you get whooped in a few matches.
Fix for a problem with Imperial Guard Guardsmen squad sizes and multiple HQ addons, where if one HQ with the tier add-on gets destroyed, the squad sizes no longer apply.
Minor fix to change the Dark Eldar AI soul ability usage.
Fix for Tau AI keeping strategy selection for Path of Kauyon / Path of Montka
Highest Rated (4 agree) 10/10
This mod is a MUST.
I always use it in ANY game, regardless any other mod used.
It is THE indispensable addition to DOW, much like an "unofficial" path!!
A big THANK YOU to brother Corn and to all other guys that have contributed to this.
Apr 7 2013, 4:48pm by Gambit_1