This mod catapults Empire at War into 2018. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Report RSS New GC map, spacestations, hero upgrades, turbolaser speeds
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LucianoStarKiller
LucianoStarKiller

I hate moddb's 'processing' thing, good thing it is on youtube, and it's glorious.

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Boda
Boda

I've just realised that the galaxy map is rotating at ridiculous velocity while the planets are static. Then, it looks kinda nice so I completely understand why anyone would say it should stay that way.

But I could change that manually, right? You can set the angular velocity to zero?

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EmperorNiko
EmperorNiko

Actually the galaxy model is using an animation that rotates so you would need to replace the model with one without the animation

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Boda
Boda

Hold on. The GC map is a 3D model?

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EmperorNiko
EmperorNiko

The big flat background is a model.

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skyline5gtr
skyline5gtr

Projectiles help a lot

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AuroraBorealis
AuroraBorealis

Looks lovely! Is there any particular reason you have Thrawn in a victory? Just curious

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LucianoStarKiller
LucianoStarKiller

It seems they implemented an upgrade system somewhat like the phoenix mod.

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XP3RiX
XP3RiX

Im not sure about the new layout, it reminds me about the beta version' map.
By clustering systems and cutting down paths to other planets we end up with galactic maps which emphasizes the turtle strategy. Move all ships to the outside planets and only push those space stations up. While using the rest for mining. Wait a few days and then overrun the AI because those are not smart enough to use the same tactic.

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Khanti
Khanti

Yes. "Stronghold strategy" - very medieval one, but rather strange in space. Fortunately there is only one value that need to be changed to make it open space again.
<MaximumFleetMovementDistance>HERE</MaximumFleetMovementDistance>

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BestPilot
BestPilot

Well it works in AotR, why wouldnt work here as well? Though i would like to see some cheeky secondary hyperlane routes, on which you can travel to the backlines, but on a reduced speed.

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Xorras
Xorras

So those hero buyings are upgrades?

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{HEROIC}Doci
{HEROIC}Doci

Maaaan siiiiick space battles <3
Personally I dont exactly like the top view of the galaxy.
Maybe its something to get used to ;P

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stlurz
stlurz

As a tech level 5 commander (Are you planning to return him to level 4?) Thrawn should have ISD as a default choice. Victory is rather unfitting for a Grand Admiral. Piett is a level 3 commander and has lower rank than Thrawn, while retaining his ISD.

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EmperorNiko
EmperorNiko

Thrawn comes at Tech 3 with Piett and is in the Strikefast while Piett is in a currently unnamed Procursator.
You now have to pay a hefty to get the Admonitor and Accuser.

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Boda
Boda

Isn't The Chimaera Thrawn's flagship?

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EmperorNiko
EmperorNiko

That's Rebels or around the time of his rule.
He has Admonitor

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General_Green
General_Green

View of the Allegiance firing upon the Lucrehulk...

So gorgeous.

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Description

Here you can see the new Galactic Conquest map in action, along with some new space stations, and the hero upgrades. All credit to EmperorNiko, who's been doing an amazing job at making it all tick.

I've also changed the turbolaser projectile speeds again, I think I've got them right where I want them this time. Just as last time, and the time before that...

1080P 60fps: Youtube.com

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