This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
Basically the same ship as the Acclamator, only 500M instead of 750M. Same cost, basically the same armerment (more weapons but stats are tweaked a bit here and there so it has the same firepower) same weaknesses.
Here visible in action. Like the acclamator, by themselves a few Gladiators have a difficult time dealing the damage required to take out a starbase. Mix in a Procursator (heavy mid-tier warship, no squadrons but makes up for it with armor and firepower) or 2 and you've got a very powerful fleet though, as the 2 ships really cover eachothers weaknesses and complement their strenghts.
Credits: Me, myself and I
I hope you get more commission work.
Great model and video as always, but what is that music? I think I have heard it before somewhere, but never found out what it was
Thank you, the music is Two Steps from Hell - Jump
haha i really think we love the same music :D
TSFH is so epic
my favorite songs are
"to glory" Youtube.com
"starfall"
"United We Stand, Divided We Fall"
That deathclone made me lol
Only if you could make mod teams make ships that actually look how they should look. I love most major mods like TR and RAW but some ships need help in them.
nice idea on the death clone but i think the movement caused by the explosions should be reduced a little bit cause it doesnt seem to fit in some way, like explosions are powerful but throwing a ship around like a feather feels weird.
still lovely ship and death clone great work on that.
Having it float either up or down the battlefield is a bit boring too. Can't say this is very realistic either but it beats the hulks floating downwards and eventually exploding imo.
I think the death clone was nice. Dont really see the throwing around part. <shrugs>
I like it, but maybe he means slowing down the initial movement from the explosion? it seems to move very fast right after it explodes now that I look at it, but its nitpicking.
Yes. Because if you look very closely, both engines explode completely, meshes removed, and that causes the initial speed.
I think the "problem" - if I may say so - people have with the death clone is that it moves quite fast. A little bit slower and it may be more apealing to the eye. The animation itself is great! And that little detail with all those debris flying around when the ships explode... you just have to love it!
Jeroenimo i love you for this deathclone *___*
let them burn!
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Lol, love how when one is destroyed at 2:45 you wave the cursor over the GFX, "look at this oh ma gawd"...