This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Report RSS Allegiance class Heavy Star Destroyer
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Jeroenimo Author
Jeroenimo - - 6,765 comments

Video already available to watch on youtube in true HD and in 60 fps, link in the description...

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07_Contrite_Witness
07_Contrite_Witness - - 194 comments

God the Allegiance is beautiful

And I've noticed the Kadalbe has a deathclone. The rest of the ships will have one as well right?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

No it doesn't actually have a deathclone yet. Eventually I'll make one.

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Andrewarg
Andrewarg - - 121 comments

Nice!!!

Valiants in accion :D... well being annihilated :P

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Pistvakt2
Pistvakt2 - - 11 comments

What is the name of the song? I am guessing it is some thing from Manowar?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Manowar - Call to arms

Well, half of it really. They fled before the song could play out :D

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joey5452
joey5452 - - 1,001 comments

3:50
Now thats what the game should have looked like when it came out

You did a amazing job here plz continue this awesome work

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Seregruth
Seregruth - - 795 comments

pretty neat! did you somehow manage to create HPs which shoot missiles flying in curves (like they fly straight/normal from the HP and first after a while they turn towards the target) or are they fired by the unit itself (like those fired by by MPTL)?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

The unit itself acts as a weapon firing them, same old trick ;) I just added regular hardpoints to the ship aswell.

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Seregruth
Seregruth - - 795 comments

ok, I just thought I saw it firing from numerous spots at the same time so I thought you somehow managed to do it...

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Yeah I placed 60 fire bones in 3 different parts of the model. That way it fires from all 3 locations and arc towards the target, looks really nice imo, but it's still one "weapon"

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Striker311
Striker311 - - 554 comments

That's a cool idea. It would be awesome to see an SSD with thousands of firebones but only a couple hundred hundred hard points. Not saying for this mod of course since you have the Bellator that has everything in turrets but something like an Executor that doesn't really have many visible weapons. Does it improve performance a lot having 60 firebones vs having 60 separate hardpoints? I can see how it reduces the code a lot.

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Check phoenix rising, I believe they have 2000 weapons on their Executor. All untargetable though. Thrawn's revenge is the middle ground, with loaaaaaaaaaaads of targetable hardpoints.

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Striker311
Striker311 - - 554 comments

Awesome battle. That Allegiance is just pure awesome and seeing your other models in action is pretty great too.

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Guest
Guest - - 689,439 comments

I hate the empire, but even I'll admit this is a gorgeous ship, you should be proud.

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Dark_Ansem
Dark_Ansem - - 433 comments

everything looks so shiny and amazing!

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vIp3n0wAy
vIp3n0wAy - - 8 comments

One question .... How come no mod has ever made their ship models destructible, like the original ones in the game ? What I mean by destructible, is the way a part of the ship is detached with an explosion, when a hard point is destroyed.
Are those hardcoded, or just too much work to do ?

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sinay
sinay - - 370 comments

I would think it's because largely that's not a realistic thing for a whole chunk of the ship to just fall off into space.

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Jeroenimo Author
Jeroenimo - - 6,765 comments

That and it takes insane amounts of time to make that a thing. Like it'd make me take twice as long for every model, and I already spend far too long on my ships.

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sinay
sinay - - 370 comments

You really know how to make it look cinematic, very nice.

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Description

Nothing shows off your new swag like a video.

Also new texture for the ISD. And those hadron cannons are getting a new particle that lags way less than it does now.

GLORIOUS 1080P 60FPS: Youtube.com