A mod that wants to keep the original FoC experience, just with improved graphics and higher funfactor, while adding a few units to keep it interesting.

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Mon Calamari Battlecruiser
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Jeroenimo Author
Jeroenimo

If you look closely you can see the many turrets on this ship. It has a lot ;)

Reply Good karma+3 votes
wheelmandan
wheelmandan

my god man! my god what the hell is that is that just one ship or a ship on top of 40 ships

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darthmalgus
darthmalgus

great work as always, although will there be an Empire equivalent or are you juts including the Super Star Destroyer series as the tier 5 battleships.

continue with the great work!!!

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kexito
kexito

Include the Super star destroyer please ... that would be awesome. Or maybe ships such as - Images.wikia.com

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kexito
kexito

or maybe this thing - according to description it could battle 12 other ships at once :D and even ram them ... Images2.wikia.nocookie.net

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Jeroenimo Author
Jeroenimo

Why? Don't make random requests, provide arguments aa to why it should be ingame.

Reply Good karma+1 vote
kexito
kexito

Well, the reason is simple, to counter for example this ship of the rebels ... ;) For this purpose the one I posted first would be most appropriate I think.

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Jeroenimo Author
Jeroenimo

The Bellator is 7.2 KM, and therefor a balance breaker. There is no reason to have a ship that large. Your reason is invalid because the empire gets the Allegiance, of 2.2 KM, which is 800M longer than the MC 102, thus no need for a larger ship.

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niceboat
niceboat

The best counter of the Bellator should be the Meditator which is 8.5km; however, there is no actual image or relevant model of this ship. The counter of executor is viscount (19km, I think). None of them should be included because the map wont be large enough.

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jordanthejq12
jordanthejq12

Holy...that is gorgeous! The only mod I play is RAW because I'm that much of a purist, but this looks like a mod I'd like to grab--just because of stuff like this.

I noticed in your screenshot that the unit capacity is still only 25. Do you have plans to expand that? (A lot of the top mods are featuring huge space fights.)

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Jeroenimo Author
Jeroenimo

A lot of top mods suck at providing good gameplay. I don't see how increasing population capacity would provide good gameplay, only a chaotic mess of units.

Reply Good karma+1 vote
jordanthejq12
jordanthejq12

Defending becomes harder, because the attacker can throw that many more ships at you at once. Ten Star Destroyers are a lot easier to deal with only five at a time versus all at once. And a lot of players like to just mass capital ships for some reason.

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Burntstrobe
Burntstrobe

It looks nice in game, good work G ;)

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oOXyroxOo
oOXyroxOo

the bluedriver :D

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Description

Mon Calamari Cruiser: MC 102 Class

Tier 5 Rebel Battleship. Stronger than the normal Tier 4 Mon Calamari Cruiser. Unlike the Imperials which get free fighters and bomers from each starship they bring into battle, the Rebellion lacks a strong starship capable of carrying a significant number of fighters and bombers. There is the Quasar Carrier, which is a great small support carrier ( Moddb.com ) but is also very expensive and cannot defend itself vs anything larger than a corvette. The Mon Calamari 102 functions as a large carrier, while still retaining the role of heavy battleship. The MC 102 costs 10 population points and 12000 credits. Only one Tier 5 Battleship can be purchased at any time.

It carries 6 X-wing squadrons (4 spawned), 3 Y-wing squadrons (2 spawned), 5 A-wing squadrons (3 spawned) and 3 B-wing squadrons. (2 spawned) which spawn quickly from its 8 hangers once brought onto the field.

Statistics in comparison to the normal Tier 4 Cruiser (MC 80):
Has a power to shields ability,
360% shield points of MC 80,
225% hitpoints of MC 80,
Turbolaser DPS 250% of MC 80,
Ion cannon DPS 50% of MC 80,
Added several smaller laser cannons, as seen on the Nebulon B Frigate. (200% DPS of Nebulon B lasers, 100% DPS of Nebulon B overall)

Note, this is with all weapons firing. The ship has limited fire arcs, like Home One, with weapons in rest positions facing all directions. The ship will never be able to direct all fire to one target, but put it in the middle of an enemy fleet and it'll happily fire all batteries. That way the ship is most effective.

Credits:
Model: Warb_Null, edits by Burntstrobe
UVW: Geroenimo
Rigging: Geroenimo
Texture: Geroenimo

Window lights to be added later. Still in the process of deciding how I want them to look like, for all intents and purposes the ship is finished.

courtesy of the Yuuzhan Vong at War team. ( Moddb.com )

-Geroenimo

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