The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.
A rework of the imladris-troops.
what about horse archers ?
There wasn't any horse archers even in 3.8.1 as far as I know, and Edain won't do them for Imladris because they don't fit the faction's core concept of heavily armed and armoured hard-hitting infantry.
do they will get new siege ?
because there siege unit was too weak in compare with other factions in 3.8.1 and the archery towers raange is stronger than the wizards
I like their hobbit ballistas and the awesome mages make up for better siege engines. But I miss horse archers since there's a scene with Imladris horse archers in an Unexpected Journey when Elrond arrives to save the dwarves hiding in the Hidden Pass.
+1 on getting decent siege, the mages seem not to fit Tolkiens description of middle earth, and it was gandalf who made and brought fireworks to hobbiton, the hobbits don't normally have or use them.
Horse archers can be subfractions Lindon as support units.
Why not? In the hobbit movie, elrond used archery to kill orcs near imladris. Elves are always archery heavy.
Who said so? the movie? Well, this is not the movie :P
Archery was always kind of WoodElves specialty. The Noldor had their archers, BUT they were iconic in their heavy infantry.
They can be heavily armoured horse archers with swords. Archer does not mean it hides in forest.
You mean: duplicate Rohan's iconic unit?
Sorry, but that also won't happen.
Wonderful cavalry. Imladris's really getting more awesome with every update.
people tends to forget that this is a strategy game, not a role playing one...
Are you sure? ;)
Great design. the shield is awesome.