Puny Human Games is an independent group of like-minded people with a strong passion for gaming and game development. Founded in 2007 by friends who have been casually playing and working together for years, Puny Human is made up of a diverse mix of people with different histories and backgrounds. We all share one thing in common: An intense love for great games.

Initially developing game "mods", Puny Human has grown into a group that focuses on fun games that appeal to many and bring something new to the table. Valuing our fans first, Puny Human knows that it is best to deliver an artful and impacting experience before releasing something to fill the profit margins. We are always eager to learn more about game development as well as contribute to advancing the art of designing them.

Puny Human looks forward to bringing their dedication and talent forward into the new decade!

Games
Blade Symphony

Blade Symphony Blade Symphony

Updated 1 month ago Released May 7, 2014 Multiplayer Fighting

Prove that you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face...

Mods
Dystopia
Half-Life 2

Dystopia

Updated 10 months ago Released Sep 9, 2005 Multiplayer First Person Shooter

Dystopia is a is a total conversion of the Source Engine that places players into tense combat situations in a high-tech world spanned by computer networks...

Post comment Comments
cryptoarbiter
cryptoarbiter Dec 23 2010, 7:49am says:

You made dystopia?
Now my blade symphony expectations are even higher :)

+10 votes     reply to comment
Arvind
Arvind Sep 26 2010, 1:00pm says:

I love you guys *sniff*

+12 votes     reply to comment
Deathy
Deathy Jun 3 2009, 10:20am says:

AWESOMECAKE!

+5 votes     reply to comment
Zunami
Zunami Apr 12 2008, 11:38am says:

Thanks for Dystopia! *cheer* ^^

+8 votes     reply to comment
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Established
Nov 9, 2007
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Twitter

@termi has finished Pure's new skin and mask, and it's in-game! #indiedev #gamedev #alldev T.co

2hours 15mins ago by punyhumangames

RT @urinalcake: I don't envy other #gamedev entrepreneurs. There is so much for #startup #indedev to digest. Don't get disheartened, there'…

9hours 11mins ago by punyhumangames

RT @urinalcake: Stayed up late reading "Growing a Business" by Paul Hawken. It's easing my mind, and justifying smart decisions I thought o…

11hours 48mins ago by punyhumangames

Vanguard's first alternate skin and (potato quality img) Pure's new head! T.co #indiedev #gamedev T.co

Nov 22 2014, 6:58pm by punyhumangames

Some fantastic animations that Devin has done this week for our new character, Vanguard! #indiedev #gamedev T.co

Nov 22 2014, 6:00pm by punyhumangames

Video: punyhumangames: Judgement knows that girls love the coolest wall-sliding animation poses. #indiedev... T.co

Nov 22 2014, 11:14am by twincannon

Video: Judgement knows that girls love the coolest wall-sliding animation poses. #indiedev #gamedev T.co

Nov 21 2014, 8:08pm by punyhumangames

I liked a @YouTube video T.co SKRILLEX - FUCK THAT [OFFICIAL VIDEO]

Nov 21 2014, 7:54pm by jollyfuchsia

RT @iquilezles: Flowing through texture isolines (perpenficulars to luminosity gradients), second attempt: T.co T

Nov 21 2014, 6:07pm by mflux

@iquilezles Man... here I am trying to figure out how to calculate surface normals. Lookin great!

Nov 21 2014, 6:07pm by mflux

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Puny Human
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