This mod fixes what Ubisoft left unfixed.  Dylan's Realism Mod changes Far Cry 2 from an Africa-based sedan and pickup truck simulator into a (semi accurate)
 African conflict simulator.  Realistic weapon damage, recoil, realistic ammo loads and weapon reliability have been added, along with a more effective stealth suit, and revamped AI weapons.  (No more SPAS12s and AR15s for militiamen).  Checkpoint AI has been tweaked as well.  Checkpoint guards now have a 60% chance to chase you after passing through, as opposed to 90%-100% in vanilla.  Militiamen also communicate more frequently in combat, and use suppressing fire more often.  However, you are now as vulnerable as the AI.  A single burst of rifle fire can kill you, so you are probably going to need that extra ammo and stealth suit.

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Blog RSS Feed Report abuse Latest News: Two years of Far Cry 2 as it was meant to be played and a possible Version 1.5!

16 comments by MSgtDylan on Jun 12th, 2014

It's nearing the two year anniversary of this mod, and I'd like to thank everyone who has made it a success.  You haven't been forgotten.  To quote last year's post, "I'd like to thank the fans of this mod and all of the people who have downloaded, watched, or told others about this mod in the past year for making it a success. ".

I am revisiting Far Cry 2, and there is a new version of the mod in the works.  What I'm going to look at changing with Version 1.5 is mainly fine tuning the damage system and modifying enemy voice chatter and stamina.  Voice chatter and stamina is simple, I want enemies to talk more and I want the player to be able to run further.  Those changes are in testing now.  However, the big change for 1.5 will be the damage system.  I am considering matching the player's health more closely to the enemy health, and giving enemies a little more of a fighting chance.  I'm not going back to vanilla FC2, but instead of them being glass cannons and you being a hardened glass cannon, I'm looking at putting the player on level with the enemy troops health-wise and making them both able to resist a little more fire than Version 1.4.  Leg and arm damage has been reduced so that rifles are more useful damage-wise and pistols won't be able to instakill enemies with a single shot to the legs from 100m away.  I am also planning for the player's health blocks to regenerate slower and take longer to start regenerating.  If you have some comments or ideas for the next version of the mod, feel free to PM me.

Thanks again for two years of Far Cry 2 as it was meant to be played.

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Dylan's Far Cry 2 Realism Mod 1.4

Dylan's Far Cry 2 Realism Mod 1.4

Nov 23, 2012 Full Version 51 comments

Finally, a new release! Full changelog is below. The main change in this version is the changes that I made to the multiplayer game. Like always, the...

Dylan's Far Cry 2 Realism Mod v1.3

Dylan's Far Cry 2 Realism Mod v1.3

Jun 13, 2012 Full Version 23 comments

Version 1.3 of Dylan's Far Cry 2 Realism Mod. Enjoy. (Changelog below.)

Post comment Comments  (0 - 10 of 217)
Guest Aug 3 2014, 4:13pm says:

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Blitzkriegrekrut Jul 23 2014, 6:15am says:

When come 1.5 out can't wait please release this summer then is the africa feeling better :)

+1 vote     reply to comment
Blitzkriegrekrut Jul 21 2014, 6:10pm says:

Please work together with Jackal Mod then i would play Far cry 2 again :)

+2 votes     reply to comment
D.E.G Jul 30 2014, 4:03pm replied:

For me the Jackal mod sucks. I love the game as it is. Dylan's realism mod makes it even better. Jackal mod is like a cheat mod or something, unlocking all guns and removing malaria. Makes the game feel less authentic.

+4 votes     reply to comment
harvey2670 Jul 20 2014, 11:48am says:

make most gun two to three short kill on torso that it before gun are too strong

+1 vote     reply to comment
Freak_at_war Jul 7 2014, 5:18am says:

So I installed the mod the way it's in the readme and I still got 30 rounds in my G3. So I assume it is not installed properly. Also the enemies survive multiple bullets to the chest, which is not how it is supposed to work as far as I gathered.
What are the possible reasons and fixes for this? Does it simply not work if I don't have the fortunes pack (I don't)? does it simply not work if I have the wrong version?
What is the average air speed velocity of a laden swallow?
Thanks in advance !

+1 vote     reply to comment
D.E.G Jul 30 2014, 4:06pm replied:

Fortunes pack can be downloaded for free. Search from google. And the game NEEDS to be updated to latest version. And maybe you installed mod wrong. Give us a better explanation HOW YOU installed the mod.

+1 vote     reply to comment
vark Jul 1 2014, 7:25am says:

Any estimation as to when 1.5 will be available.

Looking forward to your excellent mod.

+4 votes     reply to comment
D.E.G Jun 26 2014, 9:44am says:

Waiting for the new version. :)

+4 votes     reply to comment
TheGreatLeon Jun 22 2014, 4:46pm says:

I've installed it as the instructions said, but I do not believe it is working. My G3 still has 30 round capacity instead of the 20 the mod changes for example.

+2 votes     reply to comment
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Far Cry 2
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Release Date
Released Jun 16, 2012
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Highest Rated (2 agree) 10/10

finaly something that make me play far cry 2 again

Thank you for that nice mod

Just one question: is it posible to tweak the vehicle speed (like making the quad a bit faster) if yes how?
thank you again

Jun 16 2012, 11:37pm by agentdoublesc

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