This mod fixes what Ubisoft left unfixed. Dylan's Realism Mod changes Far Cry 2 from an Africa-based sedan and pickup truck simulator into a (semi accurate)
African conflict simulator. Realistic weapon damage, recoil, realistic ammo loads and weapon reliability have been added, along with a more effective stealth suit, and revamped AI weapons. (No more SPAS12s and AR15s for militiamen). Checkpoint AI has been tweaked as well. Checkpoint guards now have a 60% chance to chase you after passing through, as opposed to 90%-100% in vanilla. Militiamen also communicate more frequently in combat, and use suppressing fire more often. However, you are now as vulnerable as the AI. A single burst of rifle fire can kill you, so you are probably going to need that extra ammo and stealth suit.

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Blog RSS Feed Report abuse Latest News: Two years of Far Cry 2 as it was meant to be played and a possible Version 1.5!

16 comments by MSgtDylan on Jun 12th, 2014

It's nearing the two year anniversary of this mod, and I'd like to thank everyone who has made it a success. You haven't been forgotten. To quote last year's post, "I'd like to thank the fans of this mod and all of the people who have downloaded, watched, or told others about this mod in the past year for making it a success. ".

I am revisiting Far Cry 2, and there is a new version of the mod in the works. What I'm going to look at changing with Version 1.5 is mainly fine tuning the damage system and modifying enemy voice chatter and stamina. Voice chatter and stamina is simple, I want enemies to talk more and I want the player to be able to run further. Those changes are in testing now. However, the big change for 1.5 will be the damage system. I am considering matching the player's health more closely to the enemy health, and giving enemies a little more of a fighting chance. I'm not going back to vanilla FC2, but instead of them being glass cannons and you being a hardened glass cannon, I'm looking at putting the player on level with the enemy troops health-wise and making them both able to resist a little more fire than Version 1.4. Leg and arm damage has been reduced so that rifles are more useful damage-wise and pistols won't be able to instakill enemies with a single shot to the legs from 100m away. I am also planning for the player's health blocks to regenerate slower and take longer to start regenerating. If you have some comments or ideas for the next version of the mod, feel free to PM me.

Thanks again for two years of Far Cry 2 as it was meant to be played.

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Dylan's Far Cry 2 Realism Mod 1.4

Dylan's Far Cry 2 Realism Mod 1.4

Nov 23, 2012 Full Version 55 comments

Finally, a new release! Full changelog is below. The main change in this version is the changes that I made to the multiplayer game. Like always, the...

Dylan's Far Cry 2 Realism Mod v1.3

Dylan's Far Cry 2 Realism Mod v1.3

Jun 13, 2012 Full Version 25 comments

Version 1.3 of Dylan's Far Cry 2 Realism Mod. Enjoy. (Changelog below.)

Post comment Comments  (0 - 10 of 226)
TheObscure Nov 25 2014, 7:25am says:

If there will be a next version, please make it so that the enemies are less alert than normal, because when I sneak into outposts, most of the time the enemies hear me and it really gets annoying because I prefer to play in a stealthy way all the time.

Btw the rest of the mod is really awesome. Good job!

+1 vote     reply to comment
Guest Nov 23 2014, 3:42am says:

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SamVision Nov 6 2014, 3:57pm says:

Still waiting for 1.5

+6 votes     reply to comment
KahunaKB Oct 15 2014, 8:44am says:

Thanks Dylan,

I have really enjoyed playing your mod !
I hope that when you update this mod you add Modded Weapon Slots or allow the player to
take any 3 weapons regardless of Far Cry 3.

I hope you also toughen up the vehicles including the ATV as I like to jump it off the top of dunes & have the AI chase me till they crash off a razor top ...ahhh dune riding !

+3 votes     reply to comment
Darkola Oct 6 2014, 5:36am says:

When do you expect to release 1.5? Perhaps this year?

Thanks for your good work into making Far Cry 2 a classic.

+4 votes     reply to comment
indian_crowe Sep 3 2014, 7:45pm says:

Hey mate, i really really want to use this mod so badly, but i find it makes the player far too op and the game starts to lack, 1 shot from a pistol killing someone takes too much away from the combat, cant even use the baiting technique where you leg shot someone and have the hauled away. really hoping the damage is tweaked slightly to make events like that possible, it added so much more to the game. thanks buddy

+2 votes     reply to comment
indian_crowe Sep 3 2014, 7:47pm replied:

at the same time the current game damages are ****, just wish you could have a red-orchestra 2 like damage model for players where only heart shots in the chest kill instantly and the body is affected differently depending on the hit.

+2 votes     reply to comment
D.E.G Sep 9 2014, 12:03pm replied:

Well farcry 2 can't be modded like that. Only the "rules" of the game can be changed.

+2 votes     reply to comment
Guest Aug 3 2014, 4:13pm says:

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Blitzkriegrekrut Jul 23 2014, 6:15am says:

When come 1.5 out can't wait please release this summer then is the africa feeling better :)

+2 votes     reply to comment
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Far Cry 2
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Released Jun 16, 2012
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Highest Rated (2 agree) 10/10

I just fell back in love with Far Cry 2. Freaking hard and much more fun now :D

Dec 8 2012, 2:42am by Rohan15

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