Finally, a new release! Full changelog is below. The main change in this version is the changes that I made to the multiplayer game. Like always, the...
This mod fixes what Ubisoft left unfixed. Dylan's Realism Mod changes Far Cry 2 from an Africa-based sedan and pickup truck simulator into a (semi accurate)
African conflict simulator. Realistic weapon damage, recoil, realistic ammo loads and weapon reliability have been added, along with a more effective stealth suit, and revamped AI weapons. (No more SPAS12s and AR15s for militiamen). Checkpoint AI has been tweaked as well. Checkpoint guards now have a 60% chance to chase you after passing through, as opposed to 90%-100% in vanilla. Militiamen also communicate more frequently in combat, and use suppressing fire more often. However, you are now as vulnerable as the AI. A single burst of rifle fire can kill you, so you are probably going to need that extra ammo and stealth suit.
I'm going to be honest. I haven't done much work on Far Cry 2 in the past few months. I've been playing other games, doing other work, etc. And for all my fans who have been awaiting a multiplayer version release, I am sorry. The new version is coming soon. The multiplayer changes have been implemented, but have not been tested yet.
Also, thanks to fellow user BegunValkery, 1.4 will come with another version of the patch files, just in case you can't get any other versions to work. Hopefully, this will help people who have updated the game and still can't get it to work to be able to play FC2 how it was meant to be played.
In other news, Far QTE 3 is coming out soon. I can't wait to press one button and have the game play itself for me!
(The only videos that I have seen on FC3 have been from this and last years E3 (press one button and kill 5 guys in 2 seconds), but who knows, it might turn out good.)
Edit: The new version will probably be released Friday at the earliest. Just have to iron out some things and update the readme.