This mod fixes what Ubisoft left unfixed. Dylan's Realism Mod changes Far Cry 2 from an Africa-based sedan and pickup truck simulator into a (semi accurate) African conflict simulator. Realistic weapon damage, recoil, realistic ammo loads and weapon reliability have been added, along with a more effective stealth suit, and revamped AI weapons. (No more SPAS12s and AR15s for militiamen). Checkpoint AI has been tweaked as well. Checkpoint guards now have a 60% chance to chase you after passing through, as opposed to 90%-100% in vanilla. Militiamen also communicate more frequently in combat, and use suppressing fire more often. However, you are now as vulnerable as the AI. A single burst of rifle fire can kill you, so you are probably going to need that extra ammo and stealth suit.

Add download Report content Dylan's Far Cry 2 Realism Mod 1.4
Filename
DylansFC2Mod1.4.zip
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Full Version
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MSgtDylan
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10.22mb (10,711,215 bytes)
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52,126 (3 today)
MD5 Hash
4f18aece15ad073e9d23aedae28cfde3
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Description

Finally, a new release! Full changelog is below. The main change in this version is the changes that I made to the multiplayer game. Like always, the changes aim to make Far Cry 2 more realistic. I haven't tested them, so if you set up a server, message me so I can join in! Thanks to everyone who has made this mod possible, either through aiding in development (thanks to user BegunValkery for the extra patch files), or simply downloading the mod, spreading the word, and playing Far Cry 2 as it was meant to be played.

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Dylan's Far Cry 2 Realism Mod 1.4
Post comment Comments  (0 - 50 of 64)
SamVision
SamVision

Does this mod reduce chance of weapon jamming? I am not entirely against weapon jamming but it happened too many times in Vanilla FC2 to the point that it got annoying not challenging.

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Gkthepwner
Gkthepwner

Yeah, well unfortunately other people don't play Far Cry 2 24/7 and have perfect accuracy.

Wow, I like that if you respond to a guest's comment it doesn't place your reply under their comment. Thanks Moddb.

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MSgtDylan Author
MSgtDylan

Yes, it decreases jamming.

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themesmith
themesmith

Why do people hate the malaria system anyways? Takes like a second to pop a pill.

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SenisterDenister
SenisterDenister

The reason I don't like it is because it feels like a completely necessary gameplay component that forces the player to stop what they're doing to get more pills when they run low. The game is long enough as it is, having to drop everything and go on a pill run was always a chore I didn't want to do. It was never fun for me, I was forced to do it just so I wouldn't die.

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Woozle
Woozle

(buried)

How do you think real malaria is?

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Kusajishi
Kusajishi

Real malaria is nothing like it is in this game. Having to take your magic pills that instantly stop all affects for the next 30 or so mins. For a game based on realism this malaria is nothing more than an annoyance.

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Warhead77777
Warhead77777

I liked how it signaled that my character was living on the edge and staring death in the face at all times.

Also, the pill missions were a break from killing people and causing chaos...

To kill people and get innocents out of the country....

Hey, it's a change of pace.

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John_234
John_234

You're supposed to take malarial pills before you go into the trouble area and then take them every week when you're there. Both the amount of pills you take, the frequency and how quickly they take effect makes about zero sense.

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Guest
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MattmanDude
MattmanDude

Just downloaded and installed this.

Played about 2 hours worth of rolling around attacking checkpoints and POIs. Was epic fun.

An eternal thank you, from me to you, MSgtDylan, for making this mod.

Absolutely fantastic work, friend. :)

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MSgtDylan Author
MSgtDylan

Thanks man, have fun with the mod.

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sproyd
sproyd

Dylan you are a legend. I've gone from 2 hours playtime on steam from the vanilla game - I couldn't stomach its flaws - to 21 hours playing your 1.3 mod and declaring that this has to be one of my favourite games of all time.

However, you HAVE TO play this game with my graphics config I released yesterday - in cohorts with your mod it elevates this game to spectacular heights.

I see you've commented on the release and glad you enjoyed it! I am linking to your mod in my comments section.
link to my graphics config below
Moddb.com

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zidders
zidders

Dude..thank you so much. Between Dylan and you, I have fallen in love with this game over the last year. Love it way better than FC3 for damn sure.

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Energy2000PL
Energy2000PL

I install patch files. Game is loading but this loading is never-ending
Sorry for my english im from Poland

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OpposingFarce
OpposingFarce

For anyone wondering about checkpoints, the changes made by this mod makes them a lot easier to deal with.

Checkpoints still respawn absurdly quick, but its not as big a deal because enemies don't take 10+ bullets to kill anymore. For anyone wondering if they should reinstall Far Cry 2, but hesitate because checkpoints and malaria are still in the game, do it. Buy yourself the springfield and enjoy actually being able to snipe because enemies will die in one hit like you would think.

After installing it, I realized it wasn't the malaria or checkpoints that made the game a steaming unplayable pile, it was the gunplay, and how enemies would never die.

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Warhead77777
Warhead77777

Never die? What?

I played on normal without cross hairs, I can put five rounds from the hip into an area and people die or are on their backs.

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dobie050
dobie050

Well worth the wait!! Shotguns are much better. Overall realism is much better. Many thanks for all your fine work. I almost can't wait for the next update....but I'm sure it'll be well worth it.

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JoshuatheGrizzly
JoshuatheGrizzly

Hmm, can you slightly lower the weapon damage? Right now I am killing guys with one shot, which seems a bit too much overkill - I'd like to see more wounded people in the game.

Great mod so far though - Unless you need to start a new game to see all of the changes, in which case I can not comment fully on it :P.

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JoshuatheGrizzly
JoshuatheGrizzly

Personally, I'd like to see the assault rifles to kill in roughly two or three shots, and pistols and smgs in three or four or so. This would make headshots more important, as well as bring back people being severely wounded.

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JoshuatheGrizzly
JoshuatheGrizzly

I mean - Right now people die due to a single 5.56 bullet to the arm, which is a bit too much IMO.

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nagry111
nagry111

(buried)

Do I need original copy of Far Cry 2 to install this mod? I have pirate copy of game and i installed patch 1.3 and Fortunes Pack. Game worked. But when i installed that mod (i replaced two patch files in data_win32 forlder) game it's crashing on before menu shows. Ihave polish version of game. Where's the problem? Maybe i just need a original copy? Any ideas?

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Guest
Guest

Dud, it's $5 on Gog.com, just buy the original game.

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Maggy_
Maggy_

I got this game dirt cheap on electronics store.

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Masson1864
Masson1864

Hello MSgtDylan!

I have a problem. I have FC2 with the latest patch, after installing the No Steam Version of your great mod, game is worked perfectly, but I can't install the Russian language to game. I can install Russian language only with Extra Version of mod, but on Extra Version i can't go to the graphics settings in game. Game crashed.
I also wanted to ask, can you make this?
1 Make decals unlimited? ( I now this mod, but it uses same files as yours)

2 Change distance to respawn enŠµmies on checkpoint. In the original, this is 200 meters or something like that. I'm not asking to remove them (because it is impossible), but this distance can be change in settings?
Sorry for my bad English.

Regards Arty

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RickVic
RickVic

Has somebody also the problem that you can move the weapon down for a little moment after a shot ? The mouse seems to be locked for under a second. Only with hand guns, not wie stationary MGs. Has this something to do with the new recoil. It makes fast aiming really hard

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Guest
Guest

Can you release a version with only the AI changes? it seems to be what most people are looking for in a mod for this game and i would appreciate it greatly. Thanks for a Great mod nether the less!

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idiotekque
idiotekque

Meant to sign in first, my bad. Not sure if my guest comment went through or not.

"No luck with this. I have a legit, non-Steam copy of the game, and I've tried both the non-Steam and extra patch files and they both give me the same problem. I launch the game, it goes through the intro videos, and as soon as it should get to the menu, the game just shuts off. No error messages or anything, it just closes."

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idiotekque
idiotekque

Okay, this makes sense, I just tried the STEAM patch files and they worked. My version is digital DRM-free from Amazon.

Obviously the files are mismarked.

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Bradburst45
Bradburst45

Will this mod make it "easier" to be sneaky, i mean that as in if you have knife someone or use the machete they just fall to the ground scream and then you have to do a takedown... I don't want that i want just them to die so i can move to the next person.

TL;DR Does this make it possible to take out outpost silently?

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Hell_Diguner
Hell_Diguner

Last I knew, the machete still alerts everyone to your presence. You're still better off with the suppressed weapons. Silent machete insta-kills has been Dylan's most common request.

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Warhead77777
Warhead77777

I wonder if this allows the game to do Desert Eagle sneak attacks, like when I DMed Pathfinder Modern.

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Siegfried.m
Siegfried.m

Please, fix the download of version 1.4.

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Guest
Guest

Thanks for this, I just finished the game. Made the game much better. Wouldn't have played without, a huge design flaw originally, if they try to make a realistic game.. Who want's to shoot a whole clip before they die.
I did play Hardcore mode with this to balance a bit.

Game still had flaws but now I liked it.
So.. Just wanted to say thanks. =)

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dimibyte
dimibyte

What's the difference between Extra Version and others versions in the archive?

'Cause I am playing on the hardest difficulty and my sniper rifle has only 15 bullets for reload, but in youtube videos it has 25 bullets. Also enemies have not so much bullets in their guns, just 3-6 bullets more often.
However, mod is great and it's really makes gaming process more challenging. Thank you for your work! =D

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AlexMERCER77
AlexMERCER77

Can someone help? I neither have the DLC nor a steam client. Should I use the "No Steam Fortunes Pack" or the "Extra version"?

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Guest
Guest

this mod remove malaria from the game?
when i download and install mod i can play multiplayer with other player?

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danieldraper902
danieldraper902

I had an idea about the outpost respawn problem. Now I'm not a modder, so take this with a grain of salt. But I've noticed that when you clear the guards from a camp site, they don't come back. Would it be possible to modify + extend + tie these mechanics to outposts?

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SonofX51
SonofX51

Only one thing I'm cautious about, do AI still have pinpoint accuracy? I could see that being an issue with increased damage...

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Guest
Guest

I put the patch files in and i tried the fortunes one at first (i dont have the fortunes editions so it crashed as expected.) then i put in the extras, but it makes no difference... Ak is still a 4 shot kill and pistols are like 5. help please?

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anysound
anysound

Hello ! Does this mod reduce the vehicles weakness which lead to blow them off too fast in the vanilla game ?

Thanks

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Guest
Guest

lol

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Guest
Guest

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Guest
Guest

When we see something for fc3?))

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oodaa
oodaa

So does this require a clean save? I tried it some time ago with my old savegame and didn't see any changes at least i don't think so..

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Guest
Guest

For me it work tnx :)

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Guest
Guest

Hello sorry to bother you with this i am rather new to the site but i would appear that i am unable to find the ''manual'' for instaling the mod if it is written somewhere please point me in the direction thx in advance-evil5410

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Guest
Guest

Is it me or is this mod make me die when my second to last health bar gets depleted instead of the actual last one on infamous difficulty?

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Guest
Guest

Decreased jamming? Well that sucks, getting those guns to jam at all was way too difficult already. Does it at least make buddies die easier?

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Guest
Guest

Just a few things left to make this game more realistic. 1. Vehicules repair is ridiculous, I suggest to disable it during combats or when visible to enemies, and don't show the fixing please, show loading or anything else please. It makes me feel stupid. 2. If you dive and someone fires a rocket in the water it becomes hot and lethal. It is stupid, fire doesn't burn water. 3. A mission door is locked when you go to kill that guy in the UFL building I think, and if you didn't have multiple saves you'll need to restart everything.

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