Deus Ex: Revision is a large-scale re-imagining of the world of Deus Ex, bringing a tightly integrated aesthetic-oriented approach to the original gameplay.

Report article RSS Feed It's not the end of the project...

But you can see it from here. A look at where we are, and what will be happening next.

Posted by Jerion on Nov 15th, 2013

Hello everyone!

Revision has been in development for years. We are, for the first time, within sight of the finish line. However we’re not quite as close as we had hoped to be at this point. So to give ourselves a little bit more time to wrap up production and polish our work on the game, we’ve decided to set our launch target for the second half of January 2014.

We’re happy to announce that we are planning to release an OST album alongside the launch of Revision 1.0. Distribution details and final cover art will be announced later on. We are exploring possibilities for a limited edition run of physical copies of this OST.

We’ve been posting up some of the work on different parts of the Ocean Lab environment:

Transgenics Lab
CMD
Excavations
Fishes!

That about does it for this post; we’ve got bigger and better things planned as we close in on the launch, but for now we’re focusing on the finishing this project. We’ll see you next month!

Post comment Comments
Kisaraji
Kisaraji Nov 15 2013, 5:25pm says:

Dat System Shock panel.

+13 votes     reply to comment
lgs
lgs Nov 15 2013, 9:16pm says:

Ocean lab always felt like SS2 and i always secretly wanted both games to exist in one universe, but isn't it a little bit too far lore wise?
Also is that particular texture from SHTUP?

+3 votes     reply to comment
Trasher64
Trasher64 Nov 15 2013, 10:24pm replied:

Actually I made the texture myself, it may look the same as the one in SHTUP but if you take a close look at it you can see it's different. The texture itself is based on SS2's original texture no doubt. :)

+3 votes     reply to comment
FastGamerr
FastGamerr Nov 16 2013, 2:47am says:

Man, I'm glad I never have to experience the "man, this project would benefit A LOT from delaying the release date" feeling again.

But alas, I'll be waiting! Good luck, we're all counting on you!

+4 votes     reply to comment
Blade_Sword
Blade_Sword Nov 16 2013, 5:02am says:

It's anyways quite a big project by itself, I mean a lot of levels are heavily edited. I would love to see more paths than what the original allowed.

+2 votes     reply to comment
Povuholo
Povuholo Nov 16 2013, 7:38am says:

Could you up the brightness of the original levels in the comparison shots? It's often really hard to see anything because it's so dark. Especially the new Excavation screenshot.

+2 votes     reply to comment
Jerion
Jerion Nov 16 2013, 1:38pm replied:

The brightness issue in screenshots seems to be related to the experimental variant of the D3D10 renderer we're using- that or FRAPS, which doesn't want to play too nicely with it. The environments look a little brighter in-game. :)

+1 vote     reply to comment
myxale
myxale Nov 16 2013, 9:00am says:

I don't mind waiting some more.
This baby is already epic enough.

+3 votes     reply to comment
SplatteredNavarre
SplatteredNavarre Nov 16 2013, 1:27pm says:

Guys, we've been waiting a while for this but all good things are worth waiting for. Take your time, don't rush it. It's gonna be epic when its done :)

+2 votes     reply to comment
Guest
Guest Nov 18 2013, 6:46am says:

according to screenshots so far, what i can say is - it's the best and must have deus ex mod that ever made. i will replay the game after this mod got released.
it's looks much better than original game.
and for the delay of release date, i think it means it will get even better, good luck to you.

+2 votes     reply to comment
HellCaller
HellCaller Nov 18 2013, 8:53am says:

**** Yeah

+1 vote     reply to comment
phillon
phillon Nov 18 2013, 11:23am says:

Take all the time you guys need/want; you don't owe us anything. And yeah, do the work you have already put in justice by releasing it when it's ready. And again, thank you so much for all of the hours you guys put in to make this amazing mod a reality. Will be waiting anxiously for when it is eventually set loose upon the world. I am ready!

+1 vote     reply to comment
dethtoll
dethtoll Nov 19 2013, 7:53pm says:

Took that Ocean Lab = SS2 thing to its logical conclusion, did you? I'm liking the look.

Great work. I'm a little disappointed in the delay (it screws up my gaming plans) but whatever, as long as it's awesome when it does come out. <3

+1 vote     reply to comment
nerdenstein
nerdenstein Nov 25 2013, 8:14pm says:

Think anyone will notice if I disappear for a few days in January?
This looks truly amazing, I'm so excited!

+1 vote     reply to comment
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