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Last year myself and some friends got together to make a short film. This film was called "Dead End" and was a "Film Noir" styled 3D animation. The basic story of the film was, a detective [Brock] is on the hunt for his lovers killer [it is a SHORT film ~1.30mins, not including creds]. Those involved were myself [Tim Kitevski], Daniel "Fin" Linigen and Richard Johnston. There were a few more people involved in the production but overall that was the main group that worked on the whole film. The time we had to make the whole film was 8 weeks, this included pre-production, production and post-production. What we ended with was a final product we were all quite pleased with, the sound [SFX, Foley] lacks in parts as that was the area where we had the least amount of time to work.
Well well, it has been a while hasn't it? In fact it has been exactly 109 days since last we released any news. This has been for good reason, we have...
dead end - what? now an update!?
The update that we have today is probably the largest one yet (hence the long time since our last update). What we have to show is one more character...
dead end - officer simone & props
It has been more than a month since our last update, and I am glad to say we have 3 items to show today. First we have some shots of a new map, Brock's...
dead end - 3 in 1
Today we have to show you the completed Jake Knight. He is the Junior Detective who is learning the ropes from Brock. In other small news, Brock now has...
dead end - jake lives
This update is small, but it is quite important. This is Brocks car. A Chrysler 1955 New Yorker. It is as close to the original as could be done with...
dead end - chrysler 1955 new yorker
Today I have some props to show. All of these props are for the "Police Station" level. All of them are completely custom built with custom...
dead end - props `n` junk
Here are some updated screenshots of the current state of the "Police Station" level: Most of the brush work is finished. The current task is...
dead end - police station update
Today, we have 2 updates. Firstly Richard has decided to release some more story/gameplay information. Secondly I have some screenshots of some preliminary...
dead end - some story and screenies
p.under {COLOR: white; text-align: left; font-weight: bold; margin-left:20; margin-top:4} p.thick {font-weight: bold; text-align: left; } p.black {COLOR...
dead end - wallpaper
p.under {COLOR: white; text-align: left; font-weight: bold; margin-left:20; margin-top:4} p.thick {font-weight: bold; text-align: left; margin-left:10...
dead end - begins
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