Dead EndHalf-Life 2 mod | TBDLast year myself and some friends got together to make a short film. This film was called "Dead End" and was a "Film Noir" styled 3D animation. The basic story of the film was, a detective [Brock] is on the hunt for his lovers killer [it is a SHORT film ~1.30mins, not including creds]. Those involved were myself [Tim Kitevski], Daniel "Fin" Linigen and Richard Johnston. There were a few more people involved in the production but overall that was the main group that worked on the whole film. The time we had to make the whole film was 8 weeks, this included pre-production, production and post-production. What we ended with was a final product we were all quite pleased with, the sound [SFX, Foley] lacks in parts as that was the area where we had the least amount of time to work.
Dead End - 3 in 1
It has been more than a month since our last update, and I am glad to say we have 3 items to show today. First we have some shots of a new map, Brock's Apartment. The shots we have to show are preliminary, there is little detail in the map as we have yet to complete a full prop list. This is also Posted by Superpiccolo on Jun 28th, 2007 digg this super bookmark It has been more than a month since our last update, and I am glad to say we have 3 items to show today. First we have some shots of a new map, Brock's Apartment. The shots we have to show are preliminary, there is little detail in the map as we have yet to complete a full prop list. This is also true for the Police station map. Second we have some shots of a new character that has been completed, Leon Pyke (Police Captain). He (just like Brock and Jake) is complete and ready for animations and facial poses. Last we have one more car to show, a 1940's Ford Sedan. It is to be used as a prop to decorate the streets. More images can be viewed in the image gallery.
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I love your guys unique style, keep up the good work!
Thanks buddy. ;)
It's getting better and better. I can really see and improvement over the past updates - even though I enjoyed those, too. It looks like your mod can be able to draw us into his atmosphere, but you will need to keep up prop modeling 40's style. I hope this will ultimately become a really cool experience of the time it draws its inspiration from.
Thanks dude. A few people have mentioned that to us already.
That is going to be biggest thing to do, the fact we need so many props from scratch.
Should be good. ;)
Cool effort guys, keep it up! :D
I like
Thanks dude. We shall.
nice work lads, very nice.