Hi folks :)

Sorry for the lack of updates during the last months, but I got a job so I had/have less sparetime. Nevertheless I'm still on my project.

I managed to realize a dynamic combosystem. As a melee character you'll be able to learn different combo attacks. Then you have to initilize the desired combo and press the right buttons in the correct order and the mentioned timeframe. Combos will deal much more damage than normal attacks, but only if the attack is performed at the correct time.

Combo System

I'm still working on the many many required models. As you may notice I updated the hero model as well to match the improved style.

All I can say is that I won't let the project go into nether. I will finish it, but I still can't give out any information when this will be. Please be patient, it will be worth it.

Best regards
Thy

Progress

Progress

News 4 comments

Too much time has pased since the last update. Therefor heres some candy for you folks.

Changes in the itemsystem

Changes in the itemsystem

News 6 comments

Im recreating the item system. All items will be based on different itemtypes. Each itemtype holds the information about the basestats of an item like...

Added Script to the Terrainmap

Added Script to the Terrainmap

News 3 comments

Last night I decided to add the DW script to the terrainmap I'm currently working on. This will improve my capabilities to create a nice looking and optimized...

Comments  (0 - 10 of 113)
trepuk
trepuk

hello , is there some one who can give the response of : where can i download this map , i do registration on this site but i dont see any link atm.

thx in advance !

cya

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trepuk
trepuk

hi how could i download u r map ? plz thx it seen to be Great !

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TheOrangeBaker
TheOrangeBaker

Is this a dead mod?

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Oaks
Oaks

Thats very nice horsey travel system.Though I would say its pity that it seems the mount is uncontrollable.I take it you've overthrown the game interface of normally most possible movement speed to be higher than that of 522?

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Thyra3l Creator
Thyra3l

Yes the horse is not controllable. But you won't need that, because the map is not that big. The horse/hero are not moving at all. They are translated by something like brezier curve to follow a path marked by waypoints.

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PastTime
PastTime

Is entire single player concept going to be converted into multiplayer? The map really looks decent but what about the size limit? I'm sure you intend on adding even more content.

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