A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known has the Dimensional rift. The effects were devastating, the time line was shattered and suddenly people, events, vehicles even buildings suddenly ceased to exist. Suddenly both GDI & Nod had vastly altered armies. Old technology was mixed in with the new, briefly the war was suspended, has both armies struggled to come to terms with both their loses and their new additions. And what of the Scrin? completely unaffected! It was 3 weeks after the dimensional rift that the first skirmish occurred. Nod forces destroyed a relief convoy that was moving to assist a small GDI outpost, all personnel were lost. Belatedly GDI declared war on Nod, the tools of war may have change, but Tiberium was still present, Kane still alive and mankind's future still uncertain.

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Report RSS Nod Commando, testing new spotting ability!
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Battle8111 - - 1,002 comments

Very cool! Always wished Commandos could spot for arty.

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ApornasPlanet
ApornasPlanet - - 4,117 comments

And the commando is stealthed right? So GDI needs stealth detection to counter this eh?

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Ravendark
Ravendark - - 11 comments

The default spotter code will force the spotter to destealth when the artillery fires. This can be removed iirc, forcing you to counter and activly search and destroy the spotting unit.

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ApornasPlanet
ApornasPlanet - - 4,117 comments

Omg you have to replace the commando with the one from Tiberian Dawn or the Cyborg Commando of Tiberian Sun.

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56er
56er - - 1,253 comments

this. Also make the Arty scatter a bit.

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Description

Release 7: Pre-alpha footage

A quick test of Nod's new artillery spotting ability, which handily showcases some more, very nice Gunship_Mark_II FX!

Obviously this is purely a pre-alpha test environment, and has such the price, reload, weapon strength, etc. are not representative of the upcoming release.