Just like Kane's Vision, this mod aims to perfect the gameplay experience of Kane's Wrath. With countless new faction unique upgrades and units, this is a comprehensive overhaul of this already great game. Every change that was introduced in this mod was with quality gameplay in mind and do justice to the lore of the factions. Furthermoe, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.
As announced, one of my aims for future version will be a bit more emphasised on T4. However, as Reaper-17 does not have a Planetary Assault Carrier, it would make this faction rather weak in the (really) late game.
Due to this and because Reaper-17 weren't really a popular faction to begin with it only made sense to provide Reaper-17 with the game-ending "Leviathan Hexapod" mobile superwapon.
Leviathans can cause temporary rifts to suck everything in and annihilate whole bases in a matter of seconds.
While the mutation does cost 1500 $, Leviathans are also immune to EMP and have 300% more health, I am also considering increasing their speed as well.
With this I hope to create a much more fun and balanced game experience in the late game and I hope that more players will check out this cool new unit.
Onto this update from One Vision, Leviathan Hexapod will have new ion weapon instead of portable rift generator for replacement.
In Tiberium Wars: Firestorm, the Eradicator Hexapod's Blue Tiberium Infusion upgrade color scheme could have resembled the previously April Fools' Day appearance in the blue color scheme of Leviathan Hexapod Mutation.