Just like Kane's Vision, this mod aims to perfect the gameplay experience of Kane's Wrath. With countless new faction unique upgrades and units, this is a comprehensive overhaul of this already great game. Every change that was introduced in this mod was with quality gameplay in mind and do justice to the lore of the factions. Furthermoe, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.
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Ideas about renegade | Locked | |
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Feb 24 2015 Anchor | ||
Infantry Some little suggestion for Renegade,dun know if it will be OP/under power ,juz sharing,hope it will help you |
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Mar 11 2015 Anchor | ||
Oh, I actually did think about a new Tier 4 infantry unit. I implemented it long time ago, wasn't quite satisfied with the result and never released it, but I'm focusing on Renegades again and we might see it coming again. Actually, it is quite an (in)famous Red Alert 2 infantry unit which blends in perfectly with the risky nuclear tech of Renegades. I love the idea of salvaged Zone Troopers, but I'm not sure how to properly implement that... I've been thinking about the Avatar, but I don't want to make any too complex things and speed up the release as much as possible. I will do some number crunching on the Avatar, but I think that I will implement the Laser Capacitor Upgrade on way or another. And about the specter: I have no idea how to make an animation faster ^^. |
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Mar 17 2015 Anchor | ||
Are we will hear "there goes the neighborhood" or "desolator ready" in next version? :p |
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Mar 18 2015 Anchor | ||
Well, if everything goes as planned, we will have a silent spring |
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Mar 24 2015 Anchor | ||
what changes are for the renegades in the next update |
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Mar 24 2015 Anchor | ||
Oh but I already gave them a nuke cannon I'm not going to add many new units but instead I aim to remake many aspects of this faction. I changed the Avatar and like all factions, Renegades will get a dedicated Scouting infantry as well as a revamped infantry force as a whole (Shadows Teams with Laser machine guns? ). My aim for the next version is to streamline the faction a bit and focus more on a fast and aggressive playstyle which supports risks. I want to give players the impression that they are playing a true "horde" army which can make use of sacrificial tactics to get an edge on the battlefield. |
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Apr 3 2015 Anchor | ||
u should give renegaded a extra basic unit like an apc or something |
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