What would happen if in 1988, Soviet Leader Mikhail Gorbachev was assassinated? CNC Fallout is a total conversion mod for Command and Conquer 3: Tiberium Wars that postulates this very question.
The Australian Crocodile is a twin barrelled tank destroyer, lethal against enemy armor. It's shells easily lay waste to heavy armor; although it is very ineffective against enemy infantry or structures.
The Crocodile can be upgraded to incorporate ore-camouflage netting (pictured). When equipped, the tank destroyer will appear disguised as ore when not moving or firing.
I like to park them amongst ore fields to surprise any enemy Ore Trucks =D
Sounds cool! Kinda like how Tib Fiends hid in TS then?
one question
does the ore grow like the tiberium fields?
because i dont think ore grows
Never stopped Red Alerts from having ore replenish itself....
it was always a drill in the middle of the ore, it drilled up ore to the surface...
i always loved the first Red Alert..that was best ithink..i would turn the speed up to highest and then watch the ai go Super Fast ...and then the freakin A-BOMB's..omg...talkin about 15-30 goin off evry 20 minutes..i thought my base was goin to freakin disappear
The upgrade made me laught XD
lol, mirage tank + tank destroyer :P
CRIKEY! That's a big one!
crikey is right mate damn right!!
ore-camouflage is genious idea !!! very original
Why does this remind me of the Churchill tank?
While it is a cool idea for an ambush unit, the idea of a tank just ducktaping rocks to itself for camouflage is really stupid.
Maybe camouflaging it as a pile of garbage/derelict would be better?
It is more of a ghillie netting thing.
In better lighting, this would be more obvious - probably a poor choice of map.
Like the GLA cammo netting then, thats better.
people will get suspicious when they see random ore evrywhere
but cool idea
no u just get alot of them and make ur own ore field..the soviets will nvr see that comin
that's the craziest camo netting i've seen!! but great work nonetheless.
Will it work like mirage tanks, where the camo is horribly obvious to the user, but when enemy sees it, they see a generic ore field?