Half-life 2 Episode 3 The Return
First Person ShooterThis Mod Aims To Make The Unrelased Episode 3 Will Have A Lot Of Stuff Possible Release Date?!, April 11th 2023 Some Models and Textures by Crowbar Collective...
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"A mechanical reality built within the structure and psychological parts of our own society. Built to form the perfect society."
City-Machine is a first-person shooter that will blend thematic elements with ultra-stylistic gameplay. With many futuristic weapons at hand, you lead the main character ?Jack? through a variety of different settings, buildings and enviroments.
The year is 2017, or so it is believed. 85% of earth is in ruins, from the large-scale war that involved nuclear war, poverty and murder seventeen years ago. After the great war on earth was won by a group of world leaders, the remaining human population were taken and relocated to one large city.
The current population live in harmony, peace and love. They live their lives everyday without a problem, or so they think so. A group of terrorists known as Uniforce, once original members of the United Nations, wish to reveal the truth behind the rulers and powermongers who rule the government (and world) at this present day.
You play the main character, designated as Jack, who is ordered to stop the terrorists from taking action in their plans. City-Machine is a mod with heart-pounding action, inspired by different types of science fiction and action movies.
Behind all the terrorism, is the large amount of lies, deception, and hidden truths, that keep every human from revealing the secret of the present humanity. A large piece of decaying matter just waiting to be revealed. A city with no name. No birth. No life and no happiness. And with ?mindless creatures? inhabiting the world called earth. Being controlled. One by one.
This is the story...
This is City-Machine...
Citymachine.k-fawn.com
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This Mod Aims To Make The Unrelased Episode 3 Will Have A Lot Of Stuff Possible Release Date?!, April 11th 2023 Some Models and Textures by Crowbar Collective...
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Hey, thanks for the compliments.
We're still working.
Hmm, Nice looking mod. Sounds sweet.
Graphicguru told me about you guys.
Just stopped in to say hi...for now.
No problem Graphicguru, we'll talk sometime later. If anybody is still checking things out over here at City-Machine Moddb, have a look at Sumesh Thundathil's portrayal of the main character, Jack Preston.
Well, I must have registered a while back in this mod database (in another mod I was in) so that is why I am already registered here!
Anyway, thanks for the invite, I hope I can help out creating decent enough models for the mod.
Let me know how I can help.
That's a totally great idea, I'll take it into consideration and mention it between team members. Thanks for the comments people.
"I'm even trying to think of way on how to toast bread with a toaster."
That probably is possible. It would be neat if you could make it so that the toaster could pop, distracting enemies. Hmm, also, how about leaving the water running in the skin makes some noise, so you're able to run about freely without them being able to hear your footsteps above the noise of the water..?
If you can implement stuff like that, I'd totally play this mod. I sort of doubt I can help though. Just a few little ideas, and that's about it. Goodluck!
Cool concept drawing. I see so many bad concept drawings on this site yours thankfully isnt one of them.
Keep up the good work.
Very good story. I hope this turns out good!
It's First-Person. I'm not planning to include a hell-of-a lot features, just features that are directed towards the experience and not how you play the game. To me, I think it's more about experience. Every object can be interacted with. (eg. the bread maker, toaster, sink can all be operated and used to your advantage)
I'm even trying to think of way on how to toast bread with a toaster. (but I'm not sure if such a thing is possible)
With the game being First-Person, I think it would be alot easier for the player to fall into the world of immersion, which is even better because the story is detailed, meaning the player can talk to anyone in the enviroment, and learn more information as he goes.
Story is great, allows twists and intrigues.
What kind of gameplay features are you planning to implement?
First or Third person?