ATTENTION: This mod's development has been ceased. Read more: Final Announcement for the C.I.S. Conversion Mod news - Mod DB

Years after the events of End War, a new sentient robotic race called the Central Independent Systems (C.I.S.) entered and invaded the Korprulu Sector to strip mine the system's resources. With the Protoss being defenseless and assimilated by these cybernetic war machines, the Terrans and the Zerg must react quickly to a new threat. Which side will prevail?

#StarCraft #SCCIS #MakeModnightGreatAgain

This mod requires Broodwar version 1.16.1 to play. SC Remastered is unsupported.

Official Forum: Staredit.net
Download via MEGA: Mega.nz

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Greetings, Protecates.

As if 2020 has gone even worse, I have very bad news for you all.

I have been experimenting with some changes with the upcoming version 2.0 of the mod over the course of 2020. However, due to engine limits, technical problems, other activities and a lack of manpower, I was forced to improvise. I have been looking for key personnel to help me do important things that I cannot do, like modifying the engine and advanced AI. In reality, it never happened, and never reached out to me at all.

Another factor that shifted me away from this mod is that I have been planning to make a new original game from scratch. Progress has been made, but it is still in pre-alpha stages. Besides, I am transitioning from a StarCraft modder to a rookie game developer. It does not mean I will no longer make mods, but my involvement in the StarCraft modding scene will be reduced to a minimum.

All StarCraft modders come and go because of these factors. Despite the new modding tools made like GPTP and Python Modding Suite, they were outdated, inflexible, unoptimized and unreliable that it wasn't enough to make big interesting modding ideas to StarCraft. It is hard to accept these limitations, but I have to move on.

The Central Independent Systems conversion mod is a mod that I tried to exceed expectations. It's goal and vision is to have a new faction, new units for existing races, fix some imbalances created by the SCBW meta, and even a create small campaign spanning 5 missions. I even made a special Seizure of Systems map for Maporino 2019. Initially, it was a great experience, but in the long term, a failure due to repetitive map design and gimmicky objectives. It doesn't matter to me. For me, it was the biggest StarCraft mod I have ever made, and I am happy to share your different experiences on playing this despite the many aforementioned problems.

I'm gonna make the final decision to this long-troubled project. It is sad to say that, just like all other SCBW mods, the development of the Central Independent Systems conversion mod will be ceased.

It is very disappointing hear this, but don't worry, I'm in a better job right now. The future of the StarCraft modding scene is uncertain, but for my future, I am just done with this project. I apologize for hearing what has come to this, but I am open to share your thoughts. I'm eternally grateful for your ongoing support, and I’ll keep you updated on any and all plans for the future of this mod.

Sincerely,
- Razorback

Megacortex is shutting down.

MOTY2019 and Maporino 2019

MOTY2019 and Maporino 2019

News

It's the first time that this StarCraft Brood War mod participates! ‪‎The C.I.S. Conversion Mod has a chance to become a Mod of the Year in the annual...

C.I.S. Conversion Mod Indefinitely Postponed

C.I.S. Conversion Mod Indefinitely Postponed

News 1 comment

I have bad news to tell you all, Protecates. Recently, I am developing the biggest update of the mod, Version 1.5. Over the course of the development...

What's Next and Discord Server

What's Next and Discord Server

News

The CIS Conversion mod now has a discord server, and what to expect in the future versions of the mod in the near future.

CIS Origins and Units

CIS Origins and Units

Feature

A race of sentient robotic beings originating from a planet outside the Korprulu Sector called Vendixus. Vendixus is once an Earth-like planet, before...

Add file RSS Files
CIS Conversion Mod Version 1.4.1.1

CIS Conversion Mod Version 1.4.1.1

Patch

Version 1.4 is now out! Features the campaign "The Warmachines". Part One of the campaign has been released, part two is coming soon! Be sure to DISABLE...

CIS Conversion Mod Version 1.3.1

CIS Conversion Mod Version 1.3.1

Patch

Sorry for the long hiatus due to the search for an AI Script programmer, by the way, Version 1.3 is now out with major balance changes! Important reminder...

CIS Conversion Mod Version 1.2.3

CIS Conversion Mod Version 1.2.3

Patch 3 comments

Version 1.2 is out with unit redesign and more balanced units! Requires StarCraft Broodwar 1.16.1 to play. If you're playing this mod on Battlenet, use...

CIS Conversion Mod Version 1.1.4

CIS Conversion Mod Version 1.1.4

Patch

There has been some balance issues with my mod regarding the CIS, so I decided to revamp the balance of the entire CIS faction.

Central Independent Systems Conversion Release

Central Independent Systems Conversion Release

Full Version 4 comments

The full version of the Central Independent Systems Convertion mod. Requires StarCraft Broodwar version 1.16.1 to play. Remastered is not supported. Please...

Post comment Comments  (0 - 10 of 13)
Guest
Guest - - 689,836 comments

In 3rd mission, it's to hard for me.
as soon as the game start, black terran continuously uses 4~5 nuclears.

there is no time to build detector.
all I can do is just watch my buildings and probes are destroyed.
i gave up the mission and delete the files.

Reply Good karma Bad karma+1 vote
stalkerforever
stalkerforever - - 683 comments

Did you use PyMS t make this mod?

Reply Good karma Bad karma+1 vote
CIS_Razorback Creator
CIS_Razorback - - 319 comments

A little. Why? Because I am not experienced at Python programming.

Reply Good karma+1 vote
stalkerforever
stalkerforever - - 683 comments

How do you replace the sound of the vulture grenade explosion?

Reply Good karma Bad karma+1 vote
AlesterWick
AlesterWick - - 100 comments

i have finally enjoy this mod where several protoss units and structures replaced with new looks of terran structures and units.

Reply Good karma Bad karma+2 votes
CIS_Razorback Creator
CIS_Razorback - - 319 comments

DanielDanBad says:

"9 because nothing about Protoss race. The mod is great."

However the mod is great, thank you, but it is not perfect. I have removed the Protoss race from the mod due to engine limits, but they are mentioned in "The Warmachines" custom campaign.

Reply Good karma+2 votes
UmekoMashimiKnight
UmekoMashimiKnight - - 61 comments

Great job here,all of my thank to your team n.n

Reply Good karma Bad karma+1 vote
CIS_Razorback Creator
CIS_Razorback - - 319 comments

I don't have a team, I just made them all by myself. It is very tedious to work on both the mod and the campaign, but it's all worth it. Thanks for stopping by this mod! Just to remind you that the StarCraft Brood War modding community is dying, so I'm making sure the community stays alive.

Reply Good karma+2 votes
CIS_Razorback Creator
CIS_Razorback - - 319 comments

Some of my articles are archived, due to my time constraints on creating articles. As a result, you have to be a follower of the mod to see these articles.

Reply Good karma+1 vote
CIS_Razorback Creator
CIS_Razorback - - 319 comments

I wish there is a Nerazim-colored Copolymer for my Bastion graphic replacement.

Reply Good karma+1 vote
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