-New graphic, attacks and stats for unit and buildings (Units Progress )
-changed mineral, gas and supply icons
-Yellow Mineral: gives +7 mineral
-Red Mineral:gives +3 mineral
-Blue Mineral:gives +5 mineral
-New Pickup Items: gives +100 mineral or gas
-Rally points can be placed on minerals or extractor/refinery/assimilator to make workers automatically start harvesting resources when created.
-Added icons, wireframes and descriptions for passive skills.
-Changed some visuals and sounds.
-new Custom play Game type: FFA no cheats, FFA 10000 ore
-Terrans have Tech Labs (allows to build advanced units) and Reactors (reduce build time for basic units) that can be switched between Barrack, Factory and Starport.
-Salvage ability for Bunkers: return 75 minerals.
-Command center can transform into Planetary Fortress or Orbital Command
-Extra Supplies ability for Orbital Command : add 4 to supply limit.
-Supply depot can burrow without cloack
-Viking can Transform (Air and Ground Mode)
-Orbital Comand can create Mule into Rally point/can transform a scv into mule for 30 seconds
-Mule can carry 20 mineral
-Auto Turret: created by ability have 120 sec of life
-Seeker missile: missile that deal up to 100 area damage
-Auto turret creates in editor no have time
-Snipe: 55 dmg ignore armor. Can only target organic units.
-250mm Strike Cannons
-Concussive Shells: unit hit by the marauder are temporarily slowed
-New psi field
-2 High or Dark templar can morph into Archon
-Immortal Hardered Shield: Reduce Great Damages to 10
-Chrono Boost ability for Nexus (Target building research upgrades or train units 50% faster for 40 seconds)
-Guardian Shield: a range defensive aura that reduces incoming damage to friendly units by 2. Lasts 13 seconds.
-Stalker Blink: teleport to select position in a range, if select position is more than range, teleport to max range in select direction
-Overload ability: a radial attack, increase rate of fire but cannot move and gets disabled for a while.
-Gravitation: Makes the target unit float in the air, disabling its abilities. Effect lasts up to 10
-Prismatic Beam: The void ray's damage output increase the longer the voidray remains on a single target
-Spore Colony and Sunken Colony can morph in each other.
-Roach Burrowed regenerate 3 times faster.
-Roach Burrowed can move, but cant attack
-overlord morph into overseer
-creep tumor can spawn additional creep tumor
-Brood Lord attack spawn brood lings
-Transfuse ability for queen: gives +125 life
-spawn larva: create a big egg in the hatchery that transform in 4 larvas
-can create Creep Tumor
-zergling can morph into baneling
-Baneling Spell: Suicide, Very effective against groups of small units.
-Baneling mine: Can Explodes Burrow
-Mind control: take control of a enemy unit, can use only one time for infestor
-Fungal Growth: slow target units and cause 36 damage over 4 seconds, reveal cloaked and burrowed unit
-Spawn 2 infested terran for 30 sec
-Contaminate: The target structure will be unable to train unit or research upgrades for 30 seconds
-The mod only works with Broodwar version 1.16.1 (you can get the patch in the official stacraft site)
-Playing with cheats (operation cwal, medieval man) make some upgrades and units to not work correctly )
starcraft 1.99 mod (viking legs, banshee wings, stalker legs)
Paint shop pro
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No downloads were found matching the criteria specified. We suggest you try the download list with no filter applied, to browse all available. Add download and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.