C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
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A visual update for the Transport Helix. Nothing has changed stat-wise.
where's the eyecandy? what's different?!? I'M SO CONFUSED!!!
Old Helix: Cncden.com
New Helixes: Shockwavemod.cncreneclips.com (the one on the left is the transport variant, the one on the right is the normal one).
Real Helix: Hovercontrol.com (actually, this one's a model, but whatev).
It's been remodeld and reskinned. The changes are slight, but noticable. Plus the Helix really needed it, the old one looked sorta crappy. The new one is actually more like the one in real-life now. (see for yourself)
I like it :).
nice work, SWR!
do we have 2 down load any tin again 2 get the new Helix?
You have to wait for the next patch release. (Version 0.952)
I know that this is Russian, but as a suggestion, why dont you model the MI-26 as the heavy lift chopper? China are using Russian Migs . . .
Actually, the Helix is one of those iconic ZH units that the SW team will not remove or replace them. Although they are liable to some minor changes. (other such units include the Rocket Buggy, Raptor, Humvee, Batllemaster, and Technical.)
Obviously the new generals don't count, as they are completely unique and hardly have any of the Original ZH units in the build list.
like how general ironside has bradley tanks & mammoths when no other US general has any troopers as unique as him right, NergiZed?
The three new gens are sort of 'our generals' and naturally we made them more unique than the others.
Also, if we didn't make them special, that long bataan death march of a wait for Version 0.95 would be for naught. :P