C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
The Industrial Plant is the new home to the
Autoloaders and Reactive Armor upgrades, and it
must be built before Reaper tanks can be produced.
The Industrial Plant also offers Tank General
players an alternate route to the Nuclear Missile
Silo for a fast tech up without having to produce
a Propaganda Centre, but at the sacrifice of
Emperor Overlords and other important upgrades.
How come it can't reduce price of vehicles 25 percent like in Yuri Revenge?
I think it does actually . . .
IT reduces vehicle cost by ;)
What the hell....
its reduce the cost of vehicles by 15%....its nice....