C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
The new losat humvee that will be replacing the
Rage hover mrls in future versions of the mod.
Man I like this mod!!
Me too.
I like O_o
And where to take this of mod? Or it will be later?
Are you being joke with me, Sergeant_Ko?
Very very coll!
WTF, man! i loved the hover mrls! well.. somethings have to die.. R.I.P. my little hover tank i massed on my friends...
:cry:
The hover was removed because it was a little too good of a unit. It was a good hit and run, and could basically take on any land vehicle because of it's speed. It also doubled as an arty, as well as an amphibious assault unit.
Plus it looks like a surf board with rockets on it. :P (model wasn't up to SW standards either...)
Yeah it was a bit of a suped up unit... plus I wasn't a huge fan of the name of it. "Rage MRLS" doesn't really sound like an American vehicle to me. But I must say I am going to miss the amphibious based hit-and-runs. :/
This is cool-est mod i ever seen
i liked the reserected TS hover MRLS...wish one general at least could get it
how bout that? Fast and Deadly :-D
so this is an FAV (Fast Attack Vehicle) that fires missles I'd say the hover MLRS is a way better version this one has four small rocket launchers
looks top heavy... can it do barrel rolls???
lolz. probably it can if it turns.
Kenetic rockets eh? AWESOME!
Nice reference to the KEP program.
I tend to use these in tandem with Hover engaged Crusaders, Avengers, and Humm Vees. Definitely a welcome punch for an armored incursion.
no like
These are very effective, but firing rate is slow. Not cheap either. Protect them, and they blast from afar.