A remix of renowned game and mod styles combining into overhauling the vallina Generals Zero Hour. Includes new models, new units, new maps, new AIs, new graphics, new gameplay system and new campaign modes!

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Media RSS Feed Report media Unused Night time Steam Vent (view original)
Unused Night time Steam Vent
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OmeG
OmeG Mar 25 2011, 3:01am says:

Just a thought, advanced military installations are always well lit at night, especially the US bases. I'd suggest brighter buildings that illuminate the area they are in for US. For China, I would think old style lighting such as spot light towers on the buildings with less illumination emanating from them. As for GLA, well their lack of power plants or real bases for that matter would be fine light-less or candlelit at best. But then again if you're being attacked by "superior" powers, it's best to keep the lights out! Also GLA vehicles would probably do better without lights for those sneek attacks! Just some thoughts for your night campaigns.

+2 votes     reply to comment
VectorIV Author
VectorIV Mar 25 2011, 3:38am replied:

Okay.

+1 vote   reply to comment
SkyblastB1
SkyblastB1 Mar 25 2011, 5:11am says:

Jep, would be really good if you light up the buildings a little bit, no base is so dark at night. :D

+1 vote     reply to comment
VectorIV Author
VectorIV Mar 25 2011, 5:23am replied:

Yeah, so how could I do that? Shader, model or photoshop? :P

+1 vote   reply to comment
MrTaxikiller
MrTaxikiller Mar 25 2011, 5:27am says:

shader
because I cant see **** in those dark screens.

+2 votes     reply to comment
VectorIV Author
VectorIV Mar 25 2011, 5:28am replied:

Wonder how I could do shaders :P

+1 vote   reply to comment
SveaRikeSoldier
SveaRikeSoldier Mar 25 2011, 9:33am says:

All i see is just a big black darkness.

+1 vote     reply to comment
VectorIV Author
VectorIV Mar 25 2011, 9:40am replied:

It's night time.

+1 vote   reply to comment
SkyblastB1
SkyblastB1 Mar 25 2011, 1:14pm says:

Maybe just add some light spots on those buildings? At day you won't really notice them and at night they just light up their surroundings a bit.

+1 vote     reply to comment
VectorIV Author
VectorIV Mar 25 2011, 1:52pm replied:

It's now possible for glowing windows but that will take forever to finish.

+1 vote   reply to comment
sgtmyers88
sgtmyers88 Mar 25 2011, 5:18pm says:

Again use Global Light Settings in Worldbuilder to adjust the night ambient lighting.

+1 vote     reply to comment
UltraKiroXei
UltraKiroXei Mar 26 2011, 4:01pm says:

I can see though the dark area < imo.

+1 vote     reply to comment
VectorIV Author
VectorIV Mar 27 2011, 9:59am replied:

Good then.

+1 vote   reply to comment
ANBNQA
ANBNQA Jun 14 2011, 8:42pm says:

Maybe the GLA could use crappy floodlights or something. Another though, there could be a little honda generator on the side of the barracks or something. xP

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Mar 25th, 2011
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