A remix of renowned game and mod styles combining into overhauling the vallina Generals Zero Hour. Includes new models, new units, new maps, new AIs, new graphics, new gameplay system and new campaign modes!
Just a thought, advanced military installations are always well lit at night, especially the US bases. I'd suggest brighter buildings that illuminate the area they are in for US. For China, I would think old style lighting such as spot light towers on the buildings with less illumination emanating from them. As for GLA, well their lack of power plants or real bases for that matter would be fine light-less or candlelit at best. But then again if you're being attacked by "superior" powers, it's best to keep the lights out! Also GLA vehicles would probably do better without lights for those sneek attacks! Just some thoughts for your night campaigns.
Jep, would be really good if you light up the buildings a little bit, no base is so dark at night. :D
Yeah, so how could I do that? Shader, model or photoshop? :P
because I cant see **** in those dark screens.
Wonder how I could do shaders :P
All i see is just a big black darkness.
It's night time.
Maybe just add some light spots on those buildings? At day you won't really notice them and at night they just light up their surroundings a bit.
It's now possible for glowing windows but that will take forever to finish.
Again use Global Light Settings in Worldbuilder to adjust the night ambient lighting.
I can see though the dark area < imo.
Maybe the GLA could use crappy floodlights or something. Another though, there could be a little honda generator on the side of the barracks or something. xP
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