A Mod that aims to make the game C & C Generals: Zero Hour more fun by adding new units and many other features.
Our Mod will changes some aspects of the gameplay, since we will add more units, we will make this mod as low as possible for old specs computers can play it and enjoy our mod.
In-Game Changes :
-The Upgrades now will be more classified on "Research Tiers"and there will be 3 Tiers available
-The Tiers for each factions :
1. GLA : Tier 1 "Traditional", Tier 2 "Advanced", Tier 3 "Liberation"
2. USA : Tier 1 "Common", Tier 2 "Classified", Tier 3 "Experimentals"
3. APA : Tier 1 "Awakenings", Tier 2 "Advanced Forces", Tier 3 "Dragon Destiny"
-The Research Tiers unlocked from spending Generals Points and Build some Buildings
-The Classifications for Tanks, Vehicles, and Aircrafts will be changed too and more specifics, like Infantry can't destroy a building unless they call Air Raid or placing Bombs.
-The Classifications of Vehicles, Tanks,and Aircrafts :
1.Scout Tanks/Vehicles : Yeah there will be some scouts, since the Aircrafts will be unlocked in Tier 2 and Radar scanning is unlocked in Tier 3, The scouts have stealth ability.
2.Main Battle Tanks : Each factions have their own Main Battle Tanks design, it's available from Tier 1 and will be more effectives when upgraded.
3.Battle-Support Vehicles : It's Atillery tanks or Infantry-Carrying vehicles like Technicals, remember that vehicles with machine guns can't destroy a building unless they carry rocket trooper inside that vehicles,still...The Artillery can destroy everything.
4.Heavy Tanks : Maybe this idea is a bit too old, doesn't it? Well, we need this since some units can't destroy some things, and Heavy Tanks can destroy everything.
We add some new Generals to the game, such as:
United States of America (U.S.A)
Strength : High Technology Army
Tactics : Classified High Technology Weapons
-General John "Ironside" USA Protoypes Command (TLB 2.5)
-General Daniel "Ace" Roger USA Air Force Command (TLB 2.5)
-General Clarence "Beam" USA Laser Command (TLB 2.5)
-General Arthur "Fiery" Downey USA Superweapon Command (TLB 2.5)
Asia - Pacific Alliances (A.P.A)
Strength : Overwhelming Forces
Tectics : Maximum Superiority on all fronts
-General Chang "Red Arrow" Dongmei APA Experimental General (TLB 2.5)
-General Park "Beast" Kang-Dae APA Urban General (TLB 2.5)
-General Ma "1000 Suns" Shen APA Atomic General (TLB 2.5)
-General Pham "Inferno" Quan APA Pyro General (TLB 2.5)
Global Liberation Army (G.L.A)
Strength : Stealth and Great Numbers
Tactics : Guerilla Warfare
-General Mahmud "Tactician" Abdul-Muhsi GLA High Command Cell (TLB 2.5)
-Adela "Nitro" Baskova GLA Tactical Terror Cell (TLB 2.5)
-Dr.Thrax GLA Biohazard Command (TLB 2.5)
-Mose "Wild Dog" Akinjide GLA Marauder Command (TLB 2.5)
* OS - Windows XP / Vista (32-Bit)
* Processor - XP: 2.0 GHz (Intel Pentium 4; AMD Athlon 2000 +; Multiple Cores) / Vista: 2.2 GHz (Intel Pentium 4/AMD Athlon 2200 + / Multiple Cores)
* Memory - XP / Vista: 1 GB
* C&C Generals : Zero Hour Version 1.4 Patched
* Hard Drive - 2.0 GB
* DVD Drive - 8 SPEED
* Video Card - NVIDIA GeForce 6800, ATI Radeon X1800 or higher end DirectX 9.0c compatible gfx card
* Sound Card - DirectX 9.0c compatible
* Online Multiplayer - 512 Kbps or faster; 2-8 Players
* Input - Keyboard, Mouse
* Optional - VoIP Headset
track Our Mod in MODDB and gets news :
This is GLATechGeneral, your Mod Project Leader or i can say, "Mod Creator" of C&C Generals : The Last Battlefields Mod.
It's been a while huh? No, actually, it's been a long time since i came here. One thing for sure now, almost everyone got their hands busy with the real life. I have got some real life works too here... but i remember my responsibilities for this mod.
"I NEED TO FINISH WHAT I STARTED"
I'm also a mod user, seeing your wanted mod gone and not updated anymore may crush your hopes, i know that feelings. Oh! I almost forget to bring you all the news, there is good news and bad news, i will bring the good news first :
WE ARE STARTED TO CONTINUE THIS MOD
The Bad news is , almost all of our team members already busy with real-life and can't help to build this mod anymore.
Expecting it from the first time though, this will be a one-man project from now on...
Bad thing is, i'm also forget some coding techniques...i need to start learning it again
Another good thing, i have planned out this mod gameplays and sorting all of the units, buildings, and anything functions, so... we can go straight to get it inside the game.
Tell you the Truth, back then i was just making models and still confused to where i must put them, the side-effect is the models i make back then are lost, deleted, or forgotten, I have recovered some, but i lost some of my best models.
Right now, we are going straight to remake the 3 main factions...
The only problem would be the AI, i can't program it.
Alright then, see you next update!
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