C&C Generals : The Last Battlefields Mod is a mod for C&C Generals : Zero Hour.This mod aim to bring C&C Generals : Zero Hour more fun with add new units,structures,Gameplay, and 3 new generals who has it own tactics and powers.

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GLA New Unit
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V.Metalic
V.Metalic

KV-6, which never existed. because it is impossible to build it.

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Bobbymax
Bobbymax

When there is a slingshot unit, we don't care if this tank existed or not ;)

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shidqi12345
shidqi12345

Define your meaning of "impossible", cause I don't see modern tech can't build this thing xD

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Delta_6
Delta_6

Good point there shidqi, it's 2030s not 1945 :D

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SveaRikeSoldier
SveaRikeSoldier

Whatever it is I dont think it'll fit in the Arms Dealer.

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Delta_6
Delta_6

Well i admit this is very original from him, but it just wasn't a good idea :/

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CptIstvanofArdeal
CptIstvanofArdeal

agreed this one is too big

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InsurgentCeLL
InsurgentCeLL

the blur doesn't really make much of a difference :D

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Delta_6
Delta_6

yeah i told that to tech gen too XD

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Neko_san
Neko_san

good

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Powerlifter
Powerlifter

ohhh...unreal=)

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Linchpin
Linchpin

err how much poly for this unit?

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BananaClip
BananaClip

Let's see that thing try to turn coming out of the arms dealer

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AlexZH
AlexZH

Who needs boats if you got... Battleships on wheels!

I wonder, are you going to make a special building for this? Cuz don't think that this will fit into the arms dealer :P.

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supcomrocks
supcomrocks

you should repurpose it for another faction, maybe US or china, depending on weapons or what not it could easily be either but it fits them far better.

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WerewolfGeneral
WerewolfGeneral

looks cool, keep it, make a special building for GLA super units

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WerewolfGeneral
WerewolfGeneral

By the way, you call that big?
Then check this out
Moddb.com
start at 1:04

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Description

Well, a new unit

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