Caveman2Cosmos v30
May 8, 2013 Full Version 3 comments- Performance improvements Improved ai tech evaluation Improved ai building evaluation - new pedia screens for cultures - captives including Slavery...
And so begins 50,000 years of history..
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Caveman2Cosmos is a CivFanatics.com community mod that add new features, gameplay, and content to the Civilization 4 experience. It is the most expansive Civilization 4: BTS mod to date with almost daily updates since August 2008. It is the spiritual successor the The Civilization 4 mod Rise of Mankind and its addon A New Dawn, and combines the work of over 100+ CivFanatics.com past and present modders to create a mod to "rule them all". It is currently being developed by StrategyOnly Productions with a modding team made up of prominent members of CivFanatics.com.



In this Video the basics of playing Caveman2Cosmos are covered.






Caveman2Cosmos Theme

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- Performance improvements Improved ai tech evaluation Improved ai building evaluation - new pedia screens for cultures - captives including Slavery...
This release improves on V28 by reducing turn times by 30%, improving the combat AI, and adding new content.
The new release, featuring new Traits, rebalanced Civics, new content, and more game options. To install delete any old C2C folder and extract this download...
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Haveing a bit of a hard time installing this one. Desura OVIOUSLY dowsnt work, but the mirriors dont work for me eather. Can someone find out why? o.0
best mod
Wir habe viel spaß mitt diese Mod. Und ja wir haben viele Stunden auf Civ4 gespielt. Ist okay und wir haben 10 Punkten gemacht. Gut gemacht diese Mod.
Can someone tell me how to attack with battering/log ram ? It seems to be constantly in defensive , it breaks the game for me :C
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I play Civ since Day1 on an Amiga500 and this is the best Civ i ever played!
Just wanted to say a BIG thank u, for this fantastic Mod that C2C is.
Only 1 thing that disturps me is my Buildinglists in the Citys don't update the progress when i build a Market(or other norm. Buildings) after 2-3 turns i can build it again, but i have the Market already in the City. This gets quite chaotic after a while (ver. 28).
The Buildinglist is working correct, i was just overwhelmed by the amount of Buidings XD
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