Optimizations galore! Progress has been made on the Combat Mod, and C2C now takes half of the disk space of the previous release. Also, new buildings...
And so begins 50,000 years of history..
Caveman2Cosmos is a CivFanatics.com community mod that add new features, gameplay, and content to the Civilization 4 experience. It is the most expansive Civilization 4: BTS mod to date with almost daily updates since November 2010. It is the spiritual successor the The Civilization 4 mod Rise of Mankind and its addon A New Dawn, and combines the work of over 100+ CivFanatics.com past and present modders to create a mod to "rule them all". It is currently being developed by StrategyOnly Productions with a modding team made up of prominent members of CivFanatics.com.
In this Video the basics of playing Caveman2Cosmos are covered.
Forums.civfanatics.com (Click Link) Strategy and Tips
Official Ideas and Discussion Forum
Report Bugs and Crashes
Updating Caveman2Cosmos via SVN
At Civfanatics (Scroll Down to Comment Section)
Forums.civfanatics.com (Click Link)
Strategy and Tips
Good news, the new "Graphics paging" option saves about 30% of RAM memory usage (with bigger maps, more RAM saving), and it should remove virtually all MAF errors.It replaces the Viewports system. This system can be activated in BUG Options screen. It should be auto-activated by default. See Version 33 Changelog under the Features Tab above for more details.
The Caveman2Cosmos Moddbb Forum is now Open! Check it out by clicking the Forum tab above.