Introduction

Version 1.1 of Battle Grounds is here at last! I've stripped the program down and built it back up for compatibility with 1.5, modern operating systems and all the bells and whistles that the original Level Cataloger program should have had.

Major Changes

  • No more incompatible assets
  • All included maps compatible with Battlezone 1.5
  • All maps come pre-installed
  • Compatible with all 32- and 64-bit editions of Windows from XP onwards


New Features

  • Launcher support for all of Battlezone and The Red Odyssey's singleplayer missions
  • Preview shellmaps
  • Added maps that were missing from part-included series
  • Mapadder function (automated for included maps, manual support also included)
  • Desktop shortcuts for any map you please
  • View and change the registered locations for both Battlezone and The Red Odyssey
  • Enhanced UI (can be disabled if you prefer the old one!)
  • Installer version optionally includes the five multiplayer maps from The Red Odyssey
  • Help manual

Installation Instructions

Installer: Run BZGrounds.exe and point it at your Battlezone installation directory.
Archive: Burn to a CD, run setup.exe, or copy the four folders to your addon directory and LevelCataloger.exe and BZGrounds.chm to your Battlezone installation directory. If you choose to do the latter you'll then need to unblock the help file from the Properties window.

Credits

Anthony Hadley - Programming, design and map editing
Dee Souther - Testing, map editing and additional reviews
John Klein - Programming
Cameron Horton - Testing
Rick Swolfs - Consultation
Alec Iverson - Consultation

RSS Articles

Battle Grounds 1.1 Released!

News

It's a proud moment.

Ladies and Gentlemen, Battle Grounds version 1.1 has finally been completed and released. If you're following on ModDB I'm afraid you're getting the news a few days late - it's been out for three weeks already.

It's been two-and-a-half years since this project was started as a programming exercise. Over that time it's seen some significant changes - complete refactoring on at least two occasions, new content, repairs to old maps and everything shaken around until no assets were overwritten. The result, I can quite safely say, is much shinier than the original.

New features include support for Battlezone and The Red Odyssey's singleplayer maps, manual addition of third-party multiplayer maps through the MapAdder system, and native support for briefings and shellmap previews - something the original should have had all along.

We're quite confident you'll find this to be exactly what you're after; satisfaction guaranteed.

Grab it from the download section, and stay tuned for future updates! There are big things in the pipeline...

RSS Files
Battle Grounds 1.1: Disc / Archive

Battle Grounds 1.1: Disc / Archive

Full Version

A zip archive primed for burning to disc, including all the maps, models, units and textures, Level Cataloger, a help manual and an included splash screen...

Battle Grounds 1.1: Installer

Battle Grounds 1.1: Installer

Full Version 2 comments

A self-contained setup installer for Battle Grounds containing everything you need to get Battle Grounds working; all the maps, models, units and textures...

Post comment Comments
ren9999
ren9999 - - 79 comments

that image you used for the backround of the download's image... would you happen to have that without the battlegrounds title?

i think it was from the old battlezone wallpaper pack. but i cant seem to find that pack anywhere, and i lost my copy of it with my last hard drive

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Ded10c Creator
Ded10c - - 21 comments

If you've got the original copy of Battle Grounds or a Battlezone Gold CD you'll find it there as backgnd3.bmp. If not, you can find it here: Battlezone.wikia.com. While there are many derivations from this image (the Strategy Guide cover and the Rise of the Black Dogs box art, for example), there is no longer any better quality version of this particular instance available - if indeed there ever was.

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cinco
cinco - - 880 comments

are you serious, with today's tech you can remake this whole game to triple a standards on a free engine like ue4. wtf are you doing still modding this decade old thing?

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Ded10c Creator
Ded10c - - 21 comments

As a UE4 user, yes you could. I'm working with other developers on two separate projects which do exactly that. Neither quite has the charm of BZ. It's also worth remembering that UE4 requires pretty high-end hardware to run, while BZ1/BZ2 still work with PCs from the late 1990s. Besides, how are you supposed to recreate something if nobody can play the original?

I'm that guy who still plays Doom. Old games are not something to be replaced simply because they are old. The good ones are still played. The best ones are still modded too.

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Guest
Guest - - 690,415 comments

I agree with You,By the Way I have a Suggestion for you Can you make a mod that allow to change the command interface,Instead of Numeric You could Use a Mouse Middle button and scroll wheel for it, something like that would definitely make the game play a lot faster and fun. Awaiting your reply!

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Ded10c Creator
Ded10c - - 21 comments

I'm afraid a change that invasive would require very extensive modification of the game's source code, and that's not available to the public.

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kwijl
kwijl - - 215 comments

Wow a classic! :D

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TKAzA
TKAzA - - 3,154 comments

Battlezone was a classic, great to see some life kicked back into it!

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Ded10c Creator
Ded10c - - 21 comments

There are big things coming; watch this space!

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