The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

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Martinoz
Martinoz

You sir, are a genius of entertainment.

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Valherran
Valherran

LMFAO! ALl that's missing is the heads leaving blood splats on the walls when they hit, then it's perfect! XD

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TheHappyFriar
TheHappyFriar

THAT'S AWESOME!

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Th3darkfunk
Th3darkfunk

:') beautiful

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skullkan6
skullkan6

Kicking and knocking around the heads sounds like something straight out of Blood.

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Mateos
Mateos

It's time to kick a** and play football! x)

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Manny_F.
Manny_F.

No way in hell, how do you come with this awesome ideas?

Do you even have a life, or you lock yourself down in a dungeon all day, scheming new stuff to add to Brütal Doom? XD

Bom senhor, eu saudo você...

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Magnum50
Magnum50

How much you gonna add? Sooner or later, some day, not much additions will renew Brutal Doom. So, are you preparing for a final release? If not, then what month during 2012 is v17 expected for release?

Besides, your work is all superlatives anyway! As usual!

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Sergeant_Mark_IV Author
Sergeant_Mark_IV

1.0 is comming out December 21th

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some-commie-basterd
some-commie-basterd

FUND IT

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Satobi46
Satobi46

After 20 years

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Description

Improving the kicking mechanics. Now you can kill zombies and by kicking them from higher ground. The higher they fail, the more awesome the death is.

Also, I am improving the kicked gib mechanics. Now kicking heads will damage enemies as seen in 0:25