Bleach:Zanpakutou Senshi is a totally free Total Conversation of Half-Life 1. It´s based on the japanese hit Anime Bleach.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Understanding collisionboxes in HL (view original)
Understanding collisionboxes in HL
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

... Or so I though. Apparently you also have to tell it to rotate its collision box. Sigh...
This actually becomes an issue unless HL has a function for rotation, as the bounding box would become diamond shaped to cover the entire model. That would lead to a collision ahead of the model.

Details
Date
By
eliasr
Size
800×600
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed