In this chapter of the Black Mesa Incident you are a highly trained Black Op Soldier. You were sent in with a small squad to assassinate Gordon Freeman as well as other personnel that gave the H.E.C.U trouble. But as the grunts begin to fail and pull out your orders change. Now you must silence HECU soldiers that were left behind and conceal any evidence of the Black Mesa incident.In this journey you will visit new and old areas of black mesa, battling the forces of xen, race x, black mesa security guards, and HECU stragglers. I also plan on adding some new enemies, ones that Gordon & Adrian didn't get to see. With all these adversaries ahead, its good to know that these ferocious agile assassins will be on your side.

Sources used for costume models, textures, etc

Half-Life Gold: Moddb.com

Half-Life Redux: Moddb.com

Opposing Force redux pack: Moddb.com

Trusty packs - Moddb.com

DiamondD add-on packs

some models from sven co-op

silenced pistol: Hl.gamebanana.com

AK-47: Hl.gamebanana.com

shotgun: Svencoop.gamebanana.com

357: Hl.gamebanana.com

gonome skin: Hl.gamebanana.com

vending machines: Hl.gamebanana.com & Hl.gamebanana.com

zombie pack: Hl.gamebanana.com

zombie skin: Hl.gamebanana.com

HD skyboxes: Hl.gamebanana.com

Generic props from cry of fear

Image RSS Feed Latest Screens
Different Houndeye behaviors red HUD Transit Area
Blog RSS Feed Report abuse Latest News: update 1/9/2015

2 comments by poisonheadcrab on Jan 9th, 2015

I am not dead, just in case some of you may have thought so. I do have school and other personal matters so I can't always work on this but I do not intend on killing it; even if it does take me a long time to finish.

Now with that out of the way lets jump into my plans for this mods future. First off I am completely remaking the earlier maps, the ones I presented in my old, old demo. This mod has been my hammer school, a school that I still haven't learned everything about yet. When I first started this mod I was quite a beginner, and a lot of the earlier maps lacked detail, and didn't always make since in terms of design, so I'll go back and remake them, make them more exciting, and realistic.

Next big shift. For a while I was using opposing force as a base; this was so I can re-skin the friendly grunts as black ops and have the fully coded race x aliens. However mapping just regular opposing force had a good deal of limitations to it. I am now modding with the Spirit of Half-life add-on. This gives me many new features, such as monster model scaling, multiple skins, and better scripting control, the ability to attach entities to one another: example, making a button move with a train. With Spirit, I can create boss battles and unique enemies, adding more monster variety.

If you want a better example of what Spirit can do, then check out the mods Prison & The Trap.

It's been a while since I've added any new screenshots so here's a handful. I will also remove the old and outdated screenshots since they are of areas that will be completely remade.

Post comment Comments  (0 - 10 of 145)
Necromancer_Neoh
Necromancer_Neoh Jan 9 2015, 9:49am says:

Where is the Download?? I want try this mod, looks awesome

+2 votes     reply to comment
poisonheadcrab Creator
poisonheadcrab Jan 21 2015, 6:43am replied:

The download was of a very old and outdated demo. All areas within it are being remade.

+3 votes   reply to comment
Necromancer_Neoh
Necromancer_Neoh Jan 23 2015, 7:00am replied:

Okay, I will be patient and wait for this mod :D

+3 votes     reply to comment
-deleted-
-deleted- Jan 8 2014, 5:15pm says:

Looks cool! But can you create some Low Definition Models for your mod?

+1 vote     reply to comment
poisonheadcrab Creator
poisonheadcrab Feb 4 2015, 4:51pm replied:

I'm not planning for a low def version right now.

+1 vote   reply to comment
NSKGameplay
NSKGameplay Dec 1 2013, 8:29am buried:

(buried)

ITS DEAD!

-6 votes     reply to comment
poisonheadcrab Creator
poisonheadcrab Jan 6 2014, 8:04am replied:

ummm, no. Even if this thing takes me a while to finish I don't think killing it would be a good idea.

+9 votes   reply to comment
SpeedyClaude
SpeedyClaude Oct 1 2011, 7:29am says:

Glad to see this alive :D

+1 vote     reply to comment
gamefreak42
gamefreak42 Apr 21 2011, 4:30am says:

this mod should be made....2007 black ops ****** sucks

+1 vote     reply to comment
Phenixtri
Phenixtri Sep 30 2011, 4:46pm replied:

Wait till we finish Black Ops Source >;) Basically we are remaking the original and improving upon it so that it actually fits seamlessly into the Half Life universe.

Tho Id still want to play this mod I love playing mods on the gold source engine :D

+1 vote     reply to comment
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Black Op Mission
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