It is nearly the same story as in Half-Life, but with a few differences. As Gordon Freeman you jumped into a teleport in the Half-Life level 'Lambda Complex' and entered the world of Xen.
In my altered story you don't land in Xen, you land in another, unknown part of Black Mesa, because the scientist in the Lambda Complex mixed up the coordinates 'a bit'. After a long unconsciousness you wake up and don't know where you are, and you've lost your suit and all your weapons during the teleporting sequence! You heard the soldiers saying they're going to fall out, but, however, some of them are still here and have the order to eliminate you, Gordon Freeman.
And you must find a way to escape from Black Mesa....
- 7 new maps
- new textures
- new models
- new code
- new sounds
Almost eight years after its original release I managed to release an updated version of Times of Troubles which includes some (subtle) changes:
I created this version since I never liked some things about the original release. Most of the visible changes are in the first map which is very old and never received an overhaul. I hope some of you will play the new version and enjoy the memories :)
PS: The old version is still on the server since there a lot of sites that link on the file.
I've just released the updated version of my singleplayer episode Times of Troubles. Here is the changelog: - added STEAM compatibility - added uninstall...
I've released a small update for Times of Troubles. It fixes 2 small issues in map5: - both doors of the pair of green doors can now be opened - the hole...
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Times of Troubles port. Just copy tot folder to folder where is 'valve' located.
A small fix for Times of Troubles when using the Half-Life High Definition Pack.
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