Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.

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RSS feed Report content Residue Processing Ingame Shot (view original)
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myles
myles

The swirly things in the middle of the tank should be more green, maybe some of the green stuff leaking down the side.

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bikkebakke
bikkebakke

I do not believe a scientific researchstation of this proportions had leaking tanks with hazardous materials inside of them.

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BAZOOKA_TROOPA
BAZOOKA_TROOPA

lol XD

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Piuneer
Piuneer

Maybe even throw in a little bit of a look of corrosion, because it is nuclear waste after all.

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black-ops
black-ops

true, but nuclear waste doesn't really corrode the metal it more or less disintegrates it which is slightly different ;p

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Dredile
Dredile

If in a real military base they made containers to hold nuclear waste, they aren't going to make the containers corradable.

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zacish
zacish

Scientific research base ;)

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WorldOfHurt
WorldOfHurt

They also wouldn't have an open top to the radioactive materiel...

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Magnussen
Magnussen

Not nuclear, biohazardous. THis is where the sludge and sewage was processed for the greater Black Mesa facility.

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Termin-X-man
Termin-X-man

(buried)

NUCLEAR WASTE AND MORE GREEN NOW ********

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Grand_General_Hot
Grand_General_Hot

No.

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Raider451
Raider451

The slime looks cheap... maybe use refractive/water shader, with a tint layer (and modulate shader for dx7 and dx8 if you don't use forcerefract). Would look cool if both had mod2x on.

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cman2k Creator
cman2k

We've tried quite a bit at using the refractive water shader, but it ends up looking too transparent. We are purposely going for an opaque, thick look. If you can come up with something better, feel free to stop by our forums and share (http://forums.blackmesasource.com)

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Enraged
Enraged

I'm just amazed at the level of clarity put into the water in the flooded room in the office level; Better then Half Life 2 and if not at the same level as Crysis. As made clear though, the green radiated liquid looks just above the level of Half Life. I can't make any real suggestions about fixing it, since I've never even attempted to produce water on the Source engine, but considering this is what most would consider a non-standard product, I have to say, excellent job! ^^

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mindfullsilence
mindfullsilence

I think it's in the smaller details. The hazardous fluid might not look as bad if there was a bit more grime or imperfections on the silo walls. Maybe change the texture on the "mixing rods" so they appear to be stained green closer to the liquid. This might give the environment a bit more realism and be more convincing.

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moonfudge
moonfudge

I know what you mean Raider, it still looks like it's from HL1. I agree with you on the refract and tint issues, but I would also like to add that you could have some kind of refracting decal, like the bullet-impact-water decals in TF2, going around to make the surface look less flat - possibly even moving with the mixers

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capt.Awesome
capt.Awesome

(bury this comment i replied 2 the wrong pearson)

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tdogRedtimmy
tdogRedtimmy

don't be so harsh these guys have done an amazing job and its not like your paying them to make this so just be happy there doing a better job than valve did LOL :p

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STRATCOM
STRATCOM

You already have done so but I think you should have a pipe leading to the storage tank. Granted it wouldnt really do any thing but just so it looks like there is a way for the slime to enter and leave the container

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Kattevoer
Kattevoer

why not make it look glowing? a yellowish green or so... like the fluid in a glowstick.

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Sionfel
Sionfel

i thought the point of that was to time the jumps s you could line up the one prong, the triple would make it too easy.

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Tzaechireon
Tzaechireon

As I recall, there were little glowy bits constantly being spewed out of the waste containers in the original. That would be cool if it made it into Black Mesa.

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RocKRebel
RocKRebel

I remember this part. I had no idea where to go lol

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zotn_dre
zotn_dre

I would like to see more green glow there

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capt.Awesome
capt.Awesome

REPLY: Raider451
yeah... what he said!

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russianguy
russianguy

i can imagine pushing some one in that tank and seen them burn

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MaverikCH
MaverikCH

well i know you had to jump on thoes things in the middle to reach the pipe to get to the next room. here i see no pipe to go in through ;)

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