BBQ C2 is the only stand-alone Carmageddon 2 installation made to play against eachother.
It runs best on LAN (even on modern systems) but can also work over the Internet via vLAN,
direct connection or through a master server (most cases require a very high connection speed though).

At the moment it is still under development even though two beta versions were released.
The content is still worked on and solutions are still sought to reduce the current necessities of online gaming.
Looking at this mod, remember that it is based on a 10+ years old game and is graphicaly very limited.
The gameplay however is still somewhat unique as well as the very special atmosphere of the first and second Carmageddon.
This is what this mod is trying to bring you!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

ToDo list!

News 1 comment

Things are getting slower lately as I'm working on normal C1 and C2 stuff but BBQ is still progressing towards its first proper release. Here's what I'm planning to work on until then. You'll notice stable Internet gaming isn't on the list yet (getting rid of the lag) this is because I want to have ressources done before. LAN gaming is working a treat anyway, and if the host has a very good Internet connection (univertities, etc.) the Internet lag is greatly decreased.

New content:

- Port of the Stunt Park from Carmagedddon TDR2000. Errol released last year a near fully featured port of the TDR2000 Hollowood track. The TDR multiplayer level "Stunt Park" is actually an excerpt of Hollowood so I'm working on it from there. My port however will be much more complete gfx-wise as it will include the hard shadows the original has, ambiant lighting, the multiplayers powerups and spawning points gfx and all sort of goodies.

Early Silo Area 3 screenshot


- S
ilo Area 4. The two first Silo areas are part of the singleplayer Silo race. The third was an unused part of the latter which rather made it as a multiplayer arena. Well I've been designing a fourth area on my own some months ago. A WipeOut inspired gameplay with an overal setting placing the area on the edge of the base with lava breaking the tunnel on the deepest part and an apocalyptic open sky at the top. The level will be available as a checkpoint race as well as an arena.

Early Silo Area 3 screenshot


Ressource editing:

- Setting the Silo Area 3 original lighting ambiant back. The beta visuals of Carmageddon 2 depicted the third Silo area as a prerendered scene, backing shadows and lights into textures (a la C1), however the way it was in C2 added shading over the prerendered textures, which ofcourse kills the whole atmosphere. This will be fixed in BBQ, colors and contrast will be back as they were meant to be.

- I
n the BBQ alpha version, the Opponent Repulsificator powerup was replaced by the Slaughter Mortar one. This is because the Carmageddon TDR2000 multiplayer events made it clear that this powerup was totally unfair. Yet I finally thought that completly removing the powerup isn't a bright idea either. So I'll just replace the powerup references in the tracks themselves and leave the option to level designers to add a real Opponent Repulsificator in their addon level if the gameplay really needs it.

Miscellaneous:

- Compress executables back.
- Add version layer for Glide rendering. (There's already one but it only appears in D3D mode which is unsupported in BBQ)
- Adding the Multiplayer Car Changer.
- Handling the Internet lag directly from within the Winsock hook?!

Voilà, let's just hope for the best and this stuff should arrive soon.

Features of the BBQ mod

Features of the BBQ mod

Feature

So by the next BBQ release, what will be in the pack?

Comments
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

SPTX
SPTX

Looking for news, even little, at least say you are still living.

Reply Good karma Bad karma+1 vote
Toshiba-3 Creator
Toshiba-3

Still alive! still into C1 stuff! Been in contact with former C2 dev to learn more about the internet lag. I'll definitely come back to this in the upcoming months, just have a few things I want done first.

Reply Good karma+1 vote
Toshiba-3 Creator
Toshiba-3

I'm currently working on Carmageddon 1 oriented projects. I should be back on tracks with this mod soon though!

Reply Good karma+1 vote
CorporalHicks
CorporalHicks

Any news?

Reply Good karma Bad karma+1 vote
Necron-99
Necron-99

Cool :D

Reply Good karma Bad karma+1 vote
Harmalarm
Harmalarm

Well look at that! You uploaded a lot of cool images already. I see the extended header is working properly :p

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Carmageddon II: Carpocalypse Now
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Genre
Car Combat
Theme
Comedy
Players
Multiplayer
Embed Buttons
Link to BBQ C2 by selecting a button and using the embed code provided more...
BBQ C2
Statistics
Last Update
Watchers
18 members
Articles
2