Historically accurate equipment displays the benefits and failings of their real counterparts. Features such as multi-role APCs and improved infantry classes promote team play by making it easier and more beneficial for players to work together. A comprehensively revised damage system allows for a much greater depth of feel without being draconian, one-hit kills are the exception not the rule.

We have gone to great lengths to produce game play that is both balanced and enjoyable. Attention to detail has also become a key aspect of the mod with high quality textures, sounds and models all carefully researched and developed. The result is a mod with approximately 150 tanks, trucks and cars; more than 80 aircraft, over 80 small-arms and over 190 unique maps. These are increasing with each release and represent 13 nations: Australia, Canada, China, Germany, Greece, Hungary, Italy (+ post armistice Italy (1943-45), Japan, The Netherlands, Russia, France (1940), Vichy France and Free French (1940-45), The United Kingdom and The United States.

BattleGroup42 download: Mirrors

Bug reports - create a new topic if you found something

More information can be found on our website, our forum, and Encyclopedia (wiki).
This is also the place to ask any further questions you may have about the mod.

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RSS Articles

bg42logo patch1

Changelog - first patch for RC4


  • vehicle fixes
    • fixed OT-34/85 missing engine sound
    • added missing right side road wheel on Kangaroo
    • fixed the misaligned suspension on Sturmpanzer II
    • fixed missing recoil on gunbarrel of Semovente 75/18
    • fixed faulty first person view on bow mg of M3 Light (all variants)
    • moved the gunner seat of the Wespe to a better position
    • fixed wrong soundscript for engine of ISU-152
    • fixed missing sound for rear machine guns on He-111 torpedo bomber
    • added improved tank track animation speed settings made by al13326
    • fixed missing tank tracks sound on early KV-1 tank
    • added missing crosshair on Sexton (Coop version)
    • resized SU-152's idler wheel to better fit the tank track
    • removed unused crosshair from Ha-Go rear turret machine gun
    • fixed offset railings on Hilfskreuzer hull mesh
    • fixed game crash when destroying the ZIS-3 gun (both stationary and mobile version)
    • removed crosshairs in BV-138 cockpit view
  • map fixes
    • added missing static object on 4006-dunkirk_perimeter
    • fixed faulty soldier spawns on 4208-jiangxi
    • changed the US soldier kits to US Marine kits on 4410-clash_on_surigao
    • added missing textures for some tree meshes
    • fixed wrong texture for Flak 36 on 4005-montherme
    • fixed wrong spawn of B-4 howitzer on 4108-uman_pocket
    • changed US Rifleman Springfield kit to M1 Garand kit on 4204-fall_of_bantaan
    • fixed floating fences on 4307-prokhorovka
    • switched Serbian Soldiers on 4405-raid_on_drvar to new Yugoslavian Partisans (thanks to Laufer for the content)
    • fixed typo in cullradius.con in 4406-fox_green
    • fixed typo in cullradius.con in 4411-operation_infatuate
    • fixed typo in map description of 4501-operation_matador
    • fixed typo in cullradius.con in 4504-pounding_the_rock
    • fixed typo in cullradius.con in 4504-royan_outskirts
    • added missing effect soundscript to 4504-royan_outskirts
  • various fixes and additions
    • changed the Italian Navy flag to the correct one
    • fixed soldier kits using the wrong "Assault" description (machine gunners for example)
    • fixed size of some soldier helmets (thanks to Laufer)
    • fixed damage of Breda 42 anti tank grenade
    • reworked Soviet "Pilotka" hat (thanks to Laufer)
    • added Valentine III and IX to Russian repair depot
    • started damage system overhaul. This was necessary due to some values being too low or too high.

moddb download link -> client patch

moddb download link -> server patch

We want to thank all of our team members and fans for their continued support of the mod, and hope that you'll have a lot of fun with the new version :-)

BattleGroup42 Final – RC 4 released

BattleGroup42 Final – RC 4 released

News 8 comments

It’s been more than two years now since our last release of BattleGroup42, which was Release Candidate 3 of our final version of the mod. Ever since...

BattleGroup42 Final RC2 release

BattleGroup42 Final RC2 release

News 11 comments

We've already announced it on our Facebook page, and now it's official! Release Candidate no. 2 is now available for download and has already been running...

Big BattleGroup42 model presentation - part four

Big BattleGroup42 model presentation - part four

News

With part four the BattleGroup42-team is continuing its extensive new models presentation. Most of these models were created by Gauranga and integrated...

Big BattleGroup42 model presentation - part three

Big BattleGroup42 model presentation - part three

News 4 comments

The BattleGroup42 team is greeting all players and fans with another part of our big model presentation. Once again it's about models made by Gauranga...

RSS Files
BG42 Final RC4 - Patch 1 (server)

BG42 Final RC4 - Patch 1 (server)

Patch

BattleGroup42 Final RC4 - Patch 1. It includes all bug fixes reported up to 27th of February 2019. (server)

BG42 Final RC4 - Patch 1 (client)

BG42 Final RC4 - Patch 1 (client)

Patch 7 comments

BattleGroup42 Final RC4 - Patch 1. It includes all bug fixes reported up to 27th of February 2019.

BG42 Final RC4

BG42 Final RC4

Full Version 7 comments

"BattleGroup42 Final RC 4" - (1/5) - Installer .exe

BG42 Final RC4 1a

BG42 Final RC4 1a

Full Version

"BattleGroup42 Final RC 4" - (2/5) - First .bin file

BG42 Final RC4 1b

BG42 Final RC4 1b

Full Version

"BattleGroup42 Final RC 4" - (3/5) - Second .bin file

BG42 Final RC4 1c

BG42 Final RC4 1c

Full Version

"BattleGroup42 Final RC 4" - (4/5) - Third .bin file

Comments  (0 - 10 of 797)
mosabbroxd
mosabbroxd

why this mod is soo lags ???

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star_seven77
star_seven77

I cant install the game. Even though I have downloaded all 5 RC4 files and put them in a single folder, yet it keeps saying that source file is corrupted. Any way to fix this?

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al13326
al13326

Use HashMyFiles to check the file integrity of all files.
Nirsoft.net

If one of the file's MD5 hash does not match from the download page then you have to re-download that file again.

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kirayamato_infinity
kirayamato_infinity

This mod is very good i like it, so many map and airplane, but why the anti-tank rifle doesn't damage any tank or car?, i'm always tries to use anti-tank rifle and doesn't damage any vehicle it just damage to player/bot but when i shoot anti-tank rifle to the tank it show the hit indicator but didn't give damage to the tank,

this is just a feedback from me, i really love this mod. this mod made bf1942 life again, please fix the anti-tank rifle, and sorry for my bad english :)

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al13326
al13326

Well, the anti-tank rifles are already obsolete despite it's existence in the early stage of WWII and most of medium tanks at that time (like Panzer III and Somua S35) already have a very thick armour so you can only shoot and damage a ground vehicle with very thin or no armour at all like tankettes, APCs and trucks.

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Alpha2C
Alpha2C

OMG THIS IS REALLY A EPIC MOD SO MUCH MAP TO PLAY THIS IS VERY NICE UPVOTE

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Guest
Guest

Could you please add bot support for the Antarctica map? I desperately want to play it in singleplayer, I tried adding bots myself with Botinator but I couldn’t get it to work. Other than that, great, great job on this mod.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

AdolfHitler[Reich]
AdolfHitler[Reich]

Eh this mod not good like Forgotten Hope but the thing interesting my eyes is M4 Sherman Rocket that good

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al13326
al13326

If you're talking about the damage system, that's debatable and a never-ending discussion as the game engine of BF1942 cannot fully simulate such.

Also, 1S1K sux (unless you're aiming at the head)!

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Highest Rated (11 agree) 10/10

My second favorite WWII bf1942 mod. This one has much more content then my favorite though. The graphics are AWESOME!! It's historically accurate (always a plus in my book) there are MANY maps with bot support. Huge diversity of content (vehicles that appear in one map) etc. One of my favorite mods!

May 17 2011 by Woozle

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