In the morning of December 16th,1944 German Forces launched a surprise attack in the dense Ardennes Forest in Belgium and Luxemburg. Allied High command is hastily rushing re-enforcements to the area, to counter the surprise attack and prevent them from crossing Meuse river. Can you stop the elite of the German panzerdivisions, or vice versa,lead them to victory? Find out. Features include but are in no way limited to: -The new Automatic Territory Capture system (thanks to AnyGameX) No more flagpoles simply capture territory by having more men in it than your opponent, the more the faster! -Realistic tank combat featuring historic penetration values, tanks have their turret rotation times reset to the actual speeds of real life, visibility reduced to reflect the limited line of sight from tanks' vision blocks. -new units such as the Sturmtiger, M36 'Slugger', M4A3E2 Sherman "Jumbo" and many,many more. - more than 30 exclusive high quality winter maps & realistic athmospheres

Post news Report article RSS Feed We need YOUR support!

A Patch for BotB 3.0 is on its way.So we need your bug reports. We also search for various translators.

Posted by Halftrack on Mar 26th, 2012

Good news everyone.

We have started to de-bug version 3.0, and most of the reported bugs have been fixed already.
To achieve the best result possible, we need your help.
Unfortunately our forum website is down because of yet unknown reasons.
Please report any bug you encounter in the mods forums section here on moddb.

That would help us a lot and is much easier to handle for us.
Of course we cant promise to fix all bugs, but we will try our best.

We already fixed:

- victory points for german 5th Panzerarmy command tree
- Sturmpanzer IV gun damage
- projectile speed for US M18 Hellcat
- troops now can shoot out of the US Inf Doctrine Foxhole.
- US Infantry tree fast response upgrade
- "Grille" barrage text and missing "attack ground" command.
- "Sturmtiger" Rocket accuracy impproved
- wreck texture for "captured sherman"
- missing Panzerfaust upgrade on 6th PzArmy offmap SS-Panzergrenadier Squads
- overlapping abilities on Wespe and KG Peiper Kingtiger.

We are also searching for more translators!

Thanks to ptychu8, the next patch will also include a polish language version.
It would be awesome, if we had some more languages to add.

so if you are of either italian, russian, czech, japanese or korean origin, and want
to help us release a version in your mother language, please write me a pm
or apply here.

Post comment Comments
Gew00n Mar 27 2012, 4:13am says:

There's a problem with a Panther tank. It can cross infantry bridges. It's probably it's hitbox which is too small because it's also extremely hard to hit.

+3 votes     reply to comment
GriffinZ Mar 27 2012, 6:14am replied:

I've seen a Marder III do the same in vanilla some days ago, scared the crap outa me o__O

+3 votes     reply to comment
Halftrack Author
Halftrack Mar 27 2012, 6:35am replied:

it should have vanilla stats. do you by any chance remember which doc the panther came from?

+3 votes   reply to comment
Gew00n Mar 27 2012, 8:54am replied:

No, I played as US.

+3 votes     reply to comment
Nachtmahr Mar 27 2012, 9:10am replied:

I had a panther do the same thing on gilroy's harbor. Pretty sure it was from the 6th SS Panzerarmy since they had SS infantry. Also had M4A3 non upgraded sherman go arcoss the same foot bridge aswell as a skdfz 234. I'm not sure what doctrines they were from though. I'll play a few games and report back here. Btw great job on 3.0 =)

+3 votes     reply to comment
Halftrack Author
Halftrack Mar 27 2012, 9:23am replied:

Shermans, too?! Now this is becoming pretty weird

+3 votes   reply to comment
Nachtmahr Mar 27 2012, 9:47am replied:

I just got a skdfz 243/2 puma across the foot bridge on gilroy's harbor using the 6th SS Panzerarmy. I'm going to test the panther next. I'll check out the sheramns next game.

+2 votes     reply to comment
Nachtmahr Mar 27 2012, 10:03am replied:

I was unable to get my 6th SS Panzerarmy panther across the foot bridge. I wonder if its that vanilla bug where sometimes the AI can get vehicles and tanks across some foot bridges.

+2 votes     reply to comment
Halftrack Author
Halftrack Mar 27 2012, 10:46am replied:

I hope so, because 6th SS Panther and Pumas as well as all M4A3 Shermans are more or less vanilla models, besides of the random skin variation. I wouldnt know how to fix that.

+1 vote   reply to comment
K_Simon Mar 27 2012, 5:36am says:

Your team sometimes forgot to leave a space after , and .

+1 vote     reply to comment
Halftrack Author
Halftrack Mar 27 2012, 6:33am replied:

which language version?

+1 vote   reply to comment
K_Simon Mar 27 2012, 8:40am replied:


+2 votes     reply to comment
ptychu8 Mar 27 2012, 6:59am says:

I found a bug with M1 57 mm in Infantry Company, when you upgrading cannon with HE Shells, and activate, you cannot do anything with this cannon, no movement. Cannon just stuck and going to be useless.

+1 vote     reply to comment
Halftrack Author
Halftrack Mar 27 2012, 12:06pm replied:

must have been some unlucky coincidence. worked fine as i released, and still works here. could you check that again, please? or can anyone else confirm this?

+1 vote   reply to comment
Reborn:X Mar 27 2012, 9:36am says:

There seems to be a fatal SCAR AI error when playing aganist hard Allied opponent on the Hotton map. SS Grens Previtin drug upgrade sometimes dissappers before use.

I did not encouter other bugs which were not written in this article.

EDIT. The Moebelwagen description for the panzer army doctrine has a useless translation attempt written in it. "((moving house tank?))"

I believe it was written like that.

+1 vote     reply to comment
Halftrack Author
Halftrack Mar 27 2012, 7:45pm replied:

will check that Hotton issue.
Haha..yeah, right. was WiP text. forgot to eliminate. but did now. ^^

+1 vote   reply to comment
Spudman619 Mar 27 2012, 3:35pm says:

Very minor but the Corporal Degnan/Bearded British soldier is missing hands again... lol. But the brown battledress worn by the other soldiers also sort of comes through the white coat he has. Also on occasion, a halftrack upgraded with a .50 cal gunner will lose the gunner if a squad is removed from it. Minor I know, but every little helps right?

+1 vote     reply to comment
Halftrack Author
Halftrack Mar 27 2012, 7:44pm replied:

His name is Wallis. ;) But you are right. fixed one, messed the other. looked fine in WB but ingame it didnt work. seems i missed that. a campaign character mixing issue. fixed.
I havent ever encountered your HT hMG problem.. still US armour doctrine? built HT or was it an offmap unit?

+1 vote   reply to comment
nouris.septianto Aug 23 2012, 12:54am says:

I found a bug here.. when I'm carrying artillery and canon with opel blitz, the animation is funny, while the truck is moving, the canon here is still station with 2 man sit ready to fire the canon.. can you fix this? maybe the canon model could change during this part? like mobile mode, and stationary mode?

+1 vote     reply to comment
TheBeefMan Sep 12 2012, 6:16am says:

ive got a problem with one of the maps called cellas pocket or something it just crashes and when i was playing a game a german halftrack turned pink and then the game froze. also why cant i put my settings up high(they game dosnt load when every thing is on high) and ultra (ultra is blured out).my computer is really powerful so i dont no what the problem is but apart from that the game is so awrsome :)

+1 vote     reply to comment
Guest Mar 8 2013, 6:02am says:

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Guppy248 Mar 19 2013, 10:35am says:

You search for translators? you mean for expample the unitinformations? I'm german and have got quite good english skills

+1 vote     reply to comment
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Released Dec 2007
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