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Sound, Editing, Photoshop, etc...:
HDR Bugbait by "flash speed"
AR2 / MRC GL by "Teh Snake & General Tso"
Crowbar by "Terje1510 & Noztrix"
Grenade by "ALLinONE" / "Cliffton_Vlodhammer"
Hands by "t3hH4wK"
Magnum .357 by "Avenger Corp."
Pistol by "BadPrankster"
Player Neoheavy by "firestorm"
Player Gordon Freeman by "JukeBox"
RPG by "DrStrangelove"
SMG1 by "ALLinONE" / "Cliffton_Vlodhammer"
Sniper Rifle by "Murdock/Nasaratsu"
K100 by "Noob Ind." / "DEADPIXEL" - "KingFriday"
Master Chief by - OGG_ZiZiI
Combine Soldier, Combine Super Soldier and Combine Prison guard (PMC models) by - Kaffi
APC Tank Vehicle model by - Markworth and Czechdeath
Elm Tree and Piano model by - Tomdon
AK47 by - Noob Industries: Wannabe, Twinkie Masta, DeadPixel, klla_sync3, strangemodul3, wong ching ku, Jennifer, El Maestro De Graffiti.
HL2, DoD: Source, HL2DM models by - Valve
Insurgency models by Insurgency Team
This is the current CREDITS of the mod!
Battle-Force: Multi Player v6.75 Beta is released and will be available for download in the download page on the mod page!
New Wiki page:
Pretador wrote: Funpiranesi.wiki-site.com
Here is the history of how this mod will look like:
It started with an devastating nuke, peoples disappeared and got converted to something... Something cruel! The Combines had to flee. There was no hope left for the human kind! Even Gordon got hit, but he managed to survive! In this modification you will take advantage of controlling Gordon Freeman trough the devastated lands, where the horde will be ready for you! Will you be available to find out were the Combines are hiding? Then hit it!
This tutorial will simply tell you easy steps how to create a Source: Dedicated Server for "Battle-Force" Follow the instructions below!:
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Lowest Rated (14 agree) 1/10
Single Player review: Not good at all, first of all, the skins for all the weapons are not yours, they are all downloaded either from fpsbanana or some other website. I mean a katana... really? there is no real story or anything that really resembles a story, buggy with repeating sounds and enemies appearing and disappearing in front of you. Not scary at all if that was what you were trying to achieve with some of the maps and seems you didn't spend that much time planning the layout and they feel…
Nov 24 2010 by Heroman117