Jump height decreased. Note: Only for LAN use... This is for Battle-Force. To install place the battleforce folder in your sourcemods folder. - A future...
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Sound, Editing, Photoshop, etc...:
HDR Bugbait by "flash speed"
AR2 / MRC GL by "Teh Snake & General Tso"
Crowbar by "Terje1510 & Noztrix"
Grenade by "ALLinONE" / "Cliffton_Vlodhammer"
Hands by "t3hH4wK"
Magnum .357 by "Avenger Corp."
Pistol by "BadPrankster"
Player Neoheavy by "firestorm"
Player Gordon Freeman by "JukeBox"
RPG by "DrStrangelove"
SMG1 by "ALLinONE" / "Cliffton_Vlodhammer"
Sniper Rifle by "Murdock/Nasaratsu"
K100 by "Noob Ind." / "DEADPIXEL" - "KingFriday"
Master Chief by - OGG_ZiZiI
Combine Soldier, Combine Super Soldier and Combine Prison guard (PMC models) by - Kaffi
APC Tank Vehicle model by - Markworth and Czechdeath
Elm Tree and Piano model by - Tomdon
AK47 by - Noob Industries: Wannabe, Twinkie Masta, DeadPixel, klla_sync3, strangemodul3, wong ching ku, Jennifer, El Maestro De Graffiti.
HL2, DoD: Source, HL2DM models by - Valve
Insurgency models by Insurgency Team
This is the current CREDITS of the mod!
Battle-Force: Multi Player v6.75 Beta is released and will be available for download in the download page on the mod page!
New Wiki page:
The Forgotten Ones
Is now coming to Steam!
I'm very happy that this happened and certainly there's a lot of things that has to be changed until TFO gets on Steam!
Major things that will change:
- Map bugs will be fixed.
- The Inventory system, dialogue system will be remade...
Any suggestions are welcome, I'll focus a lot on fixing stuff that has been mentioned on the recent reviews here on moddb as well.
Thank you all!
Lowest Rated (14 agree) 1/10
Single Player review: Not good at all, first of all, the skins for all the weapons are not yours, they are all downloaded either from fpsbanana or some other website. I mean a katana... really? there is no real story or anything that really resembles a story, buggy with repeating sounds and enemies appearing and disappearing in front of you. Not scary at all if that was what you were trying to achieve with some of the maps and seems you didn't spend that much time planning the layout and they feel…
Nov 24 2010, 1:43am by Heroman117