Borealis: The Last Man Standing tells the Story of the Big and Lost Events from the Legendary Ship "Borealis" which it has been disappeared for a long time ago in the Story between Portal and Half Life Series.
Here in the description bellow we will show you Information about the characters, Scenarios, Weapons and more Updates from the Mod. We will be very grateful for your support to this new and Special Mod and Yeah... this is gonna take too long to create such a Mod like this. But as every work, at the end it worth.
Hello guys and welcome to this article about our progress between this months of creation for our Mod "Borealis: The last Man Standing". I know... we've been assent and we didn't post more information about our progress, and it's because we don't have Personal enough to work faster. Further, for being a Freelance game, We as the developers, we take our time to create models, textures, maps, even the Scripts for the Chapters for the Story of the Mod, so there is no need to be rushed.
In this section, We have created a "Recorder", this tool it's gonna be useful to discover secrets around the whole story for the mod. We have written the main cassettes for the Recorder which is : The Diary of Caroline. Here in this cassettes, Caroline is going to talk about her experience of being the Chief of Aperture Science after Cave's Disease. Also a new Secret collection it's being created and its name is "The Experiment of GLaDOS", which tells the progress of the biggest creation of GLaDOS.
Right now we don't have any soundtrack to post in this article yet, BUT we have a special person for the job, and the next soundtrack it's gonna be an synth-wave style, following this information...our type of music it's gonna be different between Portal and Half Life games.
Here in this section, we're gonna show you a couple of captures about our futures models for the characters.
This is only a test that we made for Goodman's face, which means is not confirmed.
This is one of the Models of the enemies from the Mod, it's kinda of beautiful, isn't it?
This are some captures from the mapping from the First episode of the Mod. We were suppose to create the game using the Portal 2 Source Engine, but some problems came to our way so we have decided to create the Mod using the Source Engine 2013.
Samux and Lenoax.
A explanation what the mod is all about and that we hire people
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